![]() ![]() |
| ScrapyardBob |
04/12/06 11:05am
Post
#16
|
|
Major ![]() Group: {MOB} Posts: 814 Joined: January 6th 2006 Member No.: 1519 Xfire: scrapyardbob |
While auditing my GSC files, I think I found out why the stock T34 is buggy. Looks like I have 2 threads doing the same thing running at the same time. Essentially resulting in double-stock tanks and double-jeeps.
So the stock T34 may get a reprieve... Now that I've explored the issue a bit more, here's what was happning. 1. Destroy the first stock T34 that spawns 2. Move the newly spawned T34 and you'll see that a 2nd one shows up immediately 3. Move the 2nd copy of the T34 and no more will appear until the existing pair are destroyed. So the Russians are getting an additional T34. The bug also affects the stock vehicles such as the Russian jeep, but did not affect the After-Hourz vehicles. This also explains the bug where I was seeing multiple Russian SUs during HQ gameplay (not a bug with HQ, but a bug in the map). Note for the .76 players: I disabled the stock-T34 this morning because I was afraid that it was resulting in infinite spawning of tanks. This bug will be fixed in beta2 (removal of the extra tankdrive and jeepdrive lines in the main() function). -------------------- |
| logik |
04/12/06 11:44am
Post
#17
|
![]() Sergeant ![]() ![]() ![]() Group: Forum Member Posts: 59 Joined: April 11th 2006 Member No.: 1690 Xfire: logikman |
could it have to do with portalling as well?
also, i get no rain effect, but in my experience with big maps like this it's a detriment to gameplay as it causes more problems (gamestate, etc.) than the good you get from it, and the map is fantastic even without it... but that's just my opinion -------------------- ![]() ![]() |
| Hellfighter |
04/12/06 12:05pm
Post
#18
|
|
Major General ![]() Group: {MOB} Posts: 2111 Joined: November 15th 2005 From: Quebec, Canada Member No.: 1424 Xfire: hellfighter1x |
could it have to do with portalling as well? also, i get no rain effect, but in my experience with big maps like this it's a detriment to gameplay as it causes more problems (gamestate, etc.) than the good you get from it, and the map is fantastic even without it... but that's just my opinion ditto And I couldn't resist hopping in last night onto the map.... much fun by all and many new faces. Good job Bob. cod gods pooped on my fun and I was disconnected in match 2. This post has been edited by Hellfighter: 04/12/06 12:07pm -------------------- ![]() ![]() |
| ScrapyardBob |
04/12/06 1:20pm
Post
#19
|
|
Major ![]() Group: {MOB} Posts: 814 Joined: January 6th 2006 Member No.: 1519 Xfire: scrapyardbob |
Interesting that the rain effect is not working on the .76 server. There must be a conflict of some type with the mods installed on that server. Could even be the server-side fix PK3 that I created for Beta1, although the rain wasn't working last night even before we put the server-side fix up.
Adding 2 more satchel spawns and a few more smoke grenade spawns. The smoke grenades in the german ammo shelters are mostly to help the germans escape out of a spawn rape situation. -------------------- |
| logik |
04/12/06 4:21pm
Post
#20
|
![]() Sergeant ![]() ![]() ![]() Group: Forum Member Posts: 59 Joined: April 11th 2006 Member No.: 1690 Xfire: logikman |
one thing about paks... i don't know if it was intended or not, but some of them can hit the very base they were defending... might want to restrict range of motion
-------------------- ![]() ![]() |
| logik |
04/12/06 6:41pm
Post
#21
|
![]() Sergeant ![]() ![]() ![]() Group: Forum Member Posts: 59 Joined: April 11th 2006 Member No.: 1690 Xfire: logikman |
sorry about the double post...
one more thing about vehicles... PLEASE keep the stock T34's in... they're the fastest thing WE have. and i would STRONGLY suggest doing away with all but maybe 1 milk truck. i've played this about 12 times now with HEAVILY populated servers and they sit unused because IMO (and most others) they are slow, useless, gunless deathtraps... -------------------- ![]() ![]() |
| ScrapyardBob |
04/12/06 8:15pm
Post
#22
|
|
Major ![]() Group: {MOB} Posts: 814 Joined: January 6th 2006 Member No.: 1519 Xfire: scrapyardbob |
I'm not terribly worried about paks that hit the bases they are defending... it fits the theme of "defend your territory and weapons or have them used against you". I think each team has one pak that can hit their own bases.
We've seen the milk trucks used a few times. Might swap one of them for a jeep. The stock T34s are staying in, I fixed the double spawn issue. I may even swap one of the KV1s for another, or give the Russians a 2nd stock T34 in exchange for a milk truck. -------------------- |
| logik |
04/12/06 10:34pm
Post
#23
|
![]() Sergeant ![]() ![]() ![]() Group: Forum Member Posts: 59 Joined: April 11th 2006 Member No.: 1690 Xfire: logikman |
We've seen the milk trucks used a few times. Might swap one of them for a jeep. The stock T34s are staying in, I fixed the double spawn issue. I may even swap one of the KV1s for another, or give the Russians a 2nd stock T34 in exchange for a milk truck. i'd love to see both of these happen -------------------- ![]() ![]() |
| ScrapyardBob |
04/13/06 1:06am
Post
#24
|
|
Major ![]() Group: {MOB} Posts: 814 Joined: January 6th 2006 Member No.: 1519 Xfire: scrapyardbob |
I'm a little concerned that the Russians are having trouble on the map, defense-wise. The Germans seemed to win a lot of rounds tonight. Not sure if that means the map is unbalanced, or if the Russians simply haven't learned their side of the map yet.
Some of that may be the missing stock T34. This post has been edited by ScrapyardBob: 04/13/06 1:06am -------------------- |
| ScrapyardBob |
04/13/06 1:27am
Post
#25
|
|
Major ![]() Group: {MOB} Posts: 814 Joined: January 6th 2006 Member No.: 1519 Xfire: scrapyardbob |
Found why the rain effect is not working in Beta1. It's designed to taper off as you get more players and simply stops working with more then 15 players. I've changed the code around a bit and we'll see if it works better in beta2.
I may restart the .76 server on Thursday morning to apply the fix (and to turn the T34 back on). I'm also considering adding a pair of FG42 spawns to the map. Probably at the SW bridge and the N bridge. -------------------- |
| HammaTime |
04/13/06 1:35am
Post
#26
|
![]() Major General ![]() Group: {MOB} Posts: 2008 Joined: November 17th 2005 From: Maine, USA Member No.: 1428 |
I'm also considering adding a pair of FG42 spawns to the map. Probably at the SW bridge and the N bridge. Paging Radiation and Jack! Paging Radiation and Jack! Please report to the SW and North bridge as soon as possible to pick up your FG42s! And please, don't swagger when you are carrying your saws! |
| Cross of Iron |
04/13/06 1:37am
Post
#27
|
![]() Major General ![]() Group: {MOB} Posts: 2515 Joined: January 5th 2006 From: Windsor Canada Member No.: 1518 |
FG42s .....mmmmmmm.. NICE
-------------------- |
| Cpt.Canuck |
04/13/06 8:43am
Post
#28
|
|
Second Lieutenant ![]() Group: {MOB} Regs Posts: 443 Joined: January 3rd 2006 Member No.: 1511 |
I'm a little concerned that the Russians are having trouble on the map, defense-wise. The Germans seemed to win a lot of rounds tonight. Not sure if that means the map is unbalanced, or if the Russians simply haven't learned their side of the map yet. I was wondering the same thing, the few games I played as Russian we got creamed pretty good. Although from the games I played I think most of the German wins were due to the strength/vets on the German side vs. a larger number of inexperienced players on Russian (I hope). -------------------- ![]() |
| ScrapyardBob |
04/13/06 9:14am
Post
#29
|
|
Major ![]() Group: {MOB} Posts: 814 Joined: January 6th 2006 Member No.: 1519 Xfire: scrapyardbob |
Bounced the server this morning, turned on the stock T34 again. The double-T34 bug is still in effect as I'm still testing the fix to the rain effect.
Currently sitting in spectate mode on the server to seed it. -------------------- |
| Maj. H8Red |
04/13/06 11:50am
Post
#30
|
![]() Major General ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 2922 Joined: July 13th 2005 From: Hockey Town Member No.: 1247 Xfire: majorh8red |
FG42s ..... NICE Sweeeeeeeeettttt!!!!!!!!!!1 Finally I get to play with FG's -------------------- |
![]() ![]() |
|
Lo-Fi Version | Time is now: 05/03/26 7:53am |