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| UNDEAD 1 |
10/09/06 4:18am
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#1
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Major General ![]() Group: {MOB} Posts: 2753 Joined: January 17th 2006 Member No.: 1540 Xfire: UNDEADJAMES |
just wondering if we could do anything with gfm?looks awesome! i really wanted to play the first one ,it came out the same time barb was released but couldnt find anyone with it?!
http://callofduty.filefront.com/news/Amazi...reenshots;29489 -------------------- ![]() |
| steel |
10/09/06 6:23am
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#2
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Colonel ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Forum Member Posts: 921 Joined: October 6th 2006 Member No.: 2051 |
GFM is a great mod, but for some reason, when it goes up on a server, few people play there. When it first came out, I camped a few servers to try to get some traffic so I could play it, but there never was more than a couple of players ever came on.
Still cool though. -------------------- [img][/img]
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| Cero |
10/11/06 7:09pm
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#3
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Major ![]() Group: {MOB} Posts: 523 Joined: July 14th 2006 From: pennsylvania Member No.: 1839 |
ya, my old clan had it and it was full alot, really cool mod, no crosshairs so it was more challenging.
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| pezking |
10/11/06 10:49pm
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#4
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![]() Colonel ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Forum Member Posts: 1285 Joined: September 16th 2005 From: Sterling, VA Member No.: 1342 Xfire: pezking19 |
We ran GFM a few years back, very challenging. Although it stressed teamwork, it seemed to be the opposite where all your teammates would rush to the challenge points very quickly instead of working together.
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Lo-Fi Version | Time is now: 05/03/26 11:45am |