| GatlinGun |
05/14/06 10:56pm
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#1
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![]() PFC ![]() Group: Forum Member Posts: 18 Joined: December 19th 2005 From: Michigan, USA Member No.: 1478 Xfire: argatlin |
I know that {MOB} has no rules concerning spawn killing but I think something should be considered to ease this rule just a little. I am an avid UO player and play on {MOB} servers daily and have for some time now. I have always enjoyed the game with many {MOB} members and visitors alike. It is always a good tactic to sneak behind enemy lines and take them out but my concern is the ones who sit in a tank and constantly kill every single spawning player. Today it irked me so much that I actually called the spawn killer a fag. Considering that I am the founder of my clan and in no way condone this sort of behavior, I appologize to the person I offended. But, mass spawn killing is considered cheating on most servers and is clearly a sign of lack of skill. Im talking the skill it takes to actually war in the field like a normal player would. We also allowed spawn killing on our UO server not so long ago. Our server population was extremely high and now it dropped to almost nobody due to the fact of allowing spawn killing. I have also seen this happen to a few other popular UO servers. Having a sniper take out the enemy is one thing but when you have 2 or 3 tanks taking out every single spawner is just, well, rediculous. Like I said, our server population fell 90% when we allowed spawn killing. Just something to think about. <>TE<>GatlinGun - Team TerminalEclipse.
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| GatlinGun |
05/14/06 11:19pm
Post
#2
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![]() PFC ![]() Group: Forum Member Posts: 18 Joined: December 19th 2005 From: Michigan, USA Member No.: 1478 Xfire: argatlin |
Maybe your not seeing my point. Being in a tank and taking out every spawner is in no way a sign of skill. To me it is a sign of weakness. Plus, there is no skill involved to get out of being killed at spawn when you are taken out before you even spawn. Oh yea, I know its just a game.
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| ScrapyardBob |
05/17/06 6:37pm
Post
#3
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Major ![]() Group: {MOB} Posts: 814 Joined: January 6th 2006 Member No.: 1519 Xfire: scrapyardbob |
Maybe your not seeing my point. Being in a tank and taking out every spawner is in no way a sign of skill. To me it is a sign of weakness. Plus, there is no skill involved to get out of being killed at spawn when you are taken out before you even spawn. Oh yea, I know its just a game. Nope, it's the sign of a poorly designed map. Nothing to do with skill or no-skill (other then the map designer's skill level). A good map designer lays out the spawn locations so that a single player cannot spawn-kill players as soon as they spawn. Examples: - German spawn shed in the tank park on Barbarossa. 4+ closely spaced spawn points with no cover where a tank can just park in the corner of the tank park and kill spawners almost as soon as they spawn. Usually takes players multiple (half a dozen) deaths before they can manage to drive the spawn killer out. - German spawn house on Smolensk. All 4 spawn points in the same building, with a pak40 that allows Russians to endlessly toss shells into the spawn house. - American spawn house on mp_foy. Only one exit from the spawn house. (Rhine Valley suffered this issue too until they redesigned the houses to have back exits.) Counter-Example: When I designed Tuchola Forest's spawn areas, I paid close attention to how easy it was to stop a spawn killer. There are never more then 2 spawn points in the same location and the spawn points are spread in a ring-formation. You never spawn in the open, you always spawn near anti-tank ammo, and you can almost always peek out to get a view of what is going on before leaving cover. -------------------- |
GatlinGun Spawn killing 05/14/06 10:56pm
Silver I <3 Spawnkilling 05/14/06 11:12pm
|$aucy| You make some good points, however it is extremely... 05/14/06 11:12pm
Hellfighter I...We also allowed spawn killing on our UO serve... 05/14/06 11:17pm
Hellfighter Maybe your not seeing my point. Being in a tank a... 05/14/06 11:26pm
|$aucy| I'm not going to argue with you. We have diffe... 05/14/06 11:26pm
GatlinGun Im not trying to argue. I understand the different... 05/14/06 11:37pm
Hellfighter .... Maybe next time i get on, i will give it a sh... 05/15/06 8:25am
Druid There are several reasons, mine is probably differ... 05/14/06 11:52pm
pezking I agree that it's an opinion topic. I tend to... 05/15/06 12:10am
GatlinGun I see your point Druid in protecting your spawn. D... 05/15/06 12:12am
Bargod Spawn killing is part of the game, at least for us... 05/15/06 1:04am
UNDEAD 1 taking a couple rapes as rusky on kursk builds cha... 05/15/06 6:39am
Crazy Canuck taking a couple rapes as rusky on kursk builds ch... 05/15/06 7:48pm
Cpt.Canuck I hate it, but as mentioned, I think most on the M... 05/15/06 5:48pm
Hellfighter
Surprised no one has mentioned the spawnkilling... 05/15/06 6:49pm
Maj. H8Red
Multiply this screenshot by 9 or 10 in a row. THA... 05/16/06 2:07pm
Lord Lipton some instances like cassino it would be impossible... 05/15/06 7:21pm
Big P That HOW i got my Name.. Boy we Rape them Noob... 05/15/06 7:35pm
Geallor I know that {MOB} has no rules concerning spawn k... 05/15/06 9:43pm
GatlinGun Did'nt know it was so popular. Perhaps I shoul... 05/15/06 10:39pm
Lord Lipton i hate auto-switch, but oh well 05/15/06 11:03pm
UNDEAD 1 i hate auto-switch, but oh well i know alot of p... 05/16/06 2:35am
Silver GRRRRRR>>>> 05/15/06 11:38pm
Bargod There is nothing worse than planting a base, getti... 05/16/06 1:40pm
Silver
There is nothing worse than planting a base, gett... 05/16/06 1:45pm
CommanderChoth The worst is working your butt off to get a damn f... 05/16/06 2:01pm
Lord Lipton yeahh that happens ! i hate that. 05/16/06 2:03pm![]() ![]() |
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