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> screenies of dragoon base assault map
UNDEAD 1
post 09/14/06 8:09am
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cool map from ax (1 of 5 their making) 355th undy is running it now as well as a few others-usually in conjunction with juno 1-2 or omaha. amaricans spawn in water and axis spawn in a bunker.this is a total street fight and perfect for sniper ,run and gun ,bolties and house to house combat.tanks need to be suported to bring the bases down so it requires teamwork. i think it needs some work (beta 1) like everything needs t be blown up more-like kharkov kinda.allied base 1 i find is waaay to deep.very cool map though-check it out!

This post has been edited by UNDEAD 1: 09/14/06 8:10am


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M@ster of Dis@ster
post 09/15/06 10:34am
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QUOTE(UNDEAD 1 @ 09/14/06 10:09am) *
cool map from ax (1 of 5 their making) 355th undy is running it now as well as a few others-usually in conjunction with juno 1-2 or omaha. amaricans spawn in water and axis spawn in a bunker.this is a total street fight and perfect for sniper ,run and gun ,bolties and house to house combat.tanks need to be suported to bring the bases down so it requires teamwork. i think it needs some work (beta 1) like everything needs t be blown up more-like kharkov kinda.allied base 1 i find is waaay to deep.very cool map though-check it out!


I played this several weeks ago and was having a blast UNTIL the game would not end. What do I mean? I mean I played 3 and a half hours (game was 4 hours old) until the server crashed.I was allied, and no matter how hard I tried, I never even set foot on the rear German base (1) once. So, IMO, it definately had some balance issues about making it easier to penetrate the bases. Othrwise, it is a vey cool, very long map, but my experience was it was too hard for two balanced teams to gain a victory. Hopefully they will add some 88's that can be used offensively or do something else that will benefit the attackers.

MoD



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