| T/A6Pak |
11/27/06 4:43pm
Post
#1
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![]() Major General ![]() Group: {MOB} Posts: 3274 Joined: January 14th 2006 Member No.: 1535 |
Tonight is Broadsword night around 8:30-9:00 p.m. feel free to join in. Make sure you join in early before the server is full.
Everyone is welcome.... Oh yea...don't forget the one rule....BYOG - Bring your own GUN:) C Yea On The Battlefield T/A6Pak IP: 8.9.4.78:28960 -------------------- ![]() Signature designed by Old Man Mike Never take life seriously. Nobody gets out alive anyway. ![]() |
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| Nothing |
11/28/06 2:31pm
Post
#2
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![]() Colonel ![]() Group: {MOB} Regs Posts: 1271 Joined: July 25th 2005 From: Chicago, IL. Member No.: 1272 |
Hey Guys,
I will stop by sometime soon to check it out. But if it is a huge map, im sure I will not like it. I hate running around too much with no action. Sorta like the reason I dont play TF. -------------------- ![]() |
| HammaTime |
11/28/06 2:57pm
Post
#3
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![]() Major General ![]() Group: {MOB} Posts: 2008 Joined: November 17th 2005 From: Maine, USA Member No.: 1428 |
The map is huge, but it plays really well with small groups. I find that very interesting. Unlike the Forest, there are many areas with long, long views and firing angles and, of course, the gondolas always make for an interesting trip.
The map offers a very unique mix of being infantry friendly, but some areas heavily favor tanks. There are a couple of spots to take down bases with long range tank fire, but all of the firing positions are themselves quite exposed. An organized defense should be able to hold any base. German 3 and Allie 1 seem to be the most easily defended bases and are usually the last bases left standing. The allies are in for a ton of trouble if the Germans can trap them at A2 with the other two bases down. There is only one tank at that base and both the tank and the base are very exposed to long range fire from a variety of angles. And finally, I have yet to see a successful spawn killing spree. The designers did a good job of adding a variety of spawn points and the tunnels in both towns make for quick exits or attacks. I've really been enjoying my time on that map. Thanks to {MOB}.:some_help:. for suggesting this one! This post has been edited by HammaTime: 11/28/06 2:58pm |
T/A6Pak Tonight is {MOB} Broadsword BAS NOV 27, 2006 11/27/06 4:43pm
HammaTime In honor of that, we've got a new Broadsword 2... 11/27/06 5:03pm
The-Blind-Norwegian Tell me all about it tomorrow. This is starting at... 11/27/06 5:40pm
Kleerance This is a great map! :onfire 11/27/06 6:19pm
Rommel I was http://ads.lavkarbo.no/mnsmil/4.1%20smil%20(... 11/28/06 10:43am
some_help Tonight and everynight. Broadsword is 7x24! ... 11/28/06 10:54am
Major.Pain Had a blast last night! Gonna take some time t... 11/28/06 11:00am
shazbot Was a great time last night. You're right thou... 11/28/06 11:09am
HammaTime The flickering tank problem happened when the serv... 11/28/06 11:52am
sironyx Sorry so many of you lagged out. It was a hell of ... 11/28/06 1:23pm
Angus Thermopyle Great fun last night. It was good to see so many ... 11/28/06 1:35pm![]() ![]() |
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