| Rainier_Wolfcastle |
11/28/06 3:18pm
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#1
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![]() PFC ![]() Group: Forum Member Posts: 22 Joined: October 8th 2006 Member No.: 2060 |
Love the mods with the grenades and satchels. The firey explosion are very good ( and painful).
PLEASE PLEASE do away with the spawn protection. What happened to "spawn killing happens, get over it!" ? To many people whine about it and use it as an excuse for losing. It happens to all of us. I just move on. There is something satisfying about blowing up a group of people (as per the other post on violence in video games). -------------------- MY EYES, THE GOGLES DO NOTHING!!
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| steel |
11/28/06 8:03pm
Post
#2
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Colonel ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Forum Member Posts: 921 Joined: October 6th 2006 Member No.: 2051 |
Yes, I turned on 5 seconds of spawn protection this morning. Slews of people have constantly begged for it, and I finally gave in.
It doesn't seem to have changed things all that much. I am still seeing guys spawn and stay in one spot til their 5 seconds are up, and then boom, they get spawn-killed, lol. But at least this little bit of protection allows a smart/good player a chance to get out of the spawn area. It's simply no fun to get spawn camped and slaughtered. We who've played MWCM all these months have tasted it from both sides. But MWCM had become a spawn camper's paradise -- those over-100 scores were mostly about guys who know the maps VERY well simply relocating from spawn to spawn and slaughtering. What's the sport or skill in that? I figured 5 seconds of protection gives everyone a chance. I'm also hoping it will take some of the heat off of the server. Now that it is a {MOB} server, the language and tempers need to cool down a bit. The extreme language needs to stop, the rants and vicious anger. I think the spawn protection is a good start towards this end. And hey, if it doesn't work out, no problem, I'll set it back to no spawn protection. Glad you like the new mod features -- mainly fiery grenades and TNT when you get over 30 points. Yeee-haw!!!!!!!!! This post has been edited by steel: 11/28/06 8:04pm -------------------- [img][/img]
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Rainier_Wolfcastle New mods to modern weapons server 11/28/06 3:18pm
Cpt. Snot Rocket I was on last night and their was no spawn protect... 11/28/06 6:32pm
T/A6Pak It's on right now...at least I can live a litt... 11/28/06 7:18pm
LASE I know this was clarified already but I really fee... 11/28/06 9:12pm
LASE Sorry Steel I didn't know that it was still yo... 11/28/06 9:24pm
steel Lase, I've changed MWCM a lot over time. If y... 11/28/06 9:32pm
LASE I have got to tell you I just got off of wreck2 ac... 11/28/06 9:51pm
steel Glad to hear it (that you might grow to like the s... 11/29/06 12:40am
Rainier_Wolfcastle Steel,
I do remember the old days of constant a... 11/29/06 2:22pm
steel I'll seriously consider reducing the spawn pro... 11/29/06 5:39pm
Cpt. Snot Rocket Nice work, as usual, with the server Steel.
Fir... 11/29/06 7:40pm
LASE Nope the lptops gone but my new computer is faster... 11/29/06 9:16pm
steel Ah, it's about the map design, that these were... 11/30/06 2:25pm
Cpt. Snot Rocket
Snot Rocket - I don't remember you playing o... 11/30/06 8:32pm
*USS* Sgt. Rock Spawn protection bothers me when I am moving towar... 11/30/06 3:52pm
LASE Hey Steel I don't want to sound like I'm w... 12/01/06 1:45pm![]() ![]() |
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