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11/29/06 1:26pm
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#1
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Major ![]() Group: {MOB} Posts: 714 Joined: January 5th 2006 From: Waterloo, Ontario Member No.: 1517 |
I have put off buying a new screen for a while, but the time has come.
Do you guys have any suggestions? Any good comparison sites? What about all the specs, what should I look for and avoid? |
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| Old Man Mike |
11/30/06 2:53am
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#2
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![]() Admin ![]() Group: {MOB} Posts: 1711 Joined: October 4th 2005 From: Huntertown, IN Member No.: 1372 Xfire: mwcook |
There is a lot of hype about LCD response time. Let me try to clear up a few things:
1) For gaming, the most important thing is refresh rate, not response time. Almost all LCDs run at a 60 hz refresh rate. That means that the image frame changes every 16.7ms. As long as the LCD can show an image frame and then get it off the screen in time for the next image, there will be no ghosting effect or afterglow effect. This measurement is called gray to gray response time. Anything less than 16ms is good enough. Actually very low response times of 2ms and lower will make the screen appear to flicker at the 60 hz rate. If you've ever seen a CRT (big tube type displays) at 60 hz, you know what I am talking about. 2) Some LCDs are claimed to run at 75 Hz. Almost all are really running at 60 hz and throwing every fifth frame away. Talk about false advertising. Someday we will have 85 to 120 hz refresh rates for LCDs and that will mean a real improvement in gaming performance. 3) Native resolution is also an overlooked item of LCD performance. This is the LCD's actual number of horizontal and vertical pixels. A 1280 x 1024 native resolution LCD is better than a 1680 x 1050 LCD if you are playing at 1280 x 1024. This is because the video card has to take additional time to convert the image and there will be round off errors (artifacts) generated in the final result. This effect can be minimized if the LCD native resolution is a multiple of your gaming resolution. 4) Wide screens (16 x 10 or 16 x 9) are very nice and can allow you to see more of the game view than a player running in normal width (4 x 3) screen. But also realize that everything is a little smaller in wide screen mode and that it will put additional processing demands on the video card to keep up. By the way, I run two wide screen LCD monitors: Samsung 243T and Dell 2405FPW. Both are 24 inch, 1920 x 1200 native resolution monitors. My dream monitor would be a 30" widescreen with a native resolution of 1920 x 1200 (not higher) and a true refresh rate of 85 Hz. Nothing like that is yet available. Good luck with your decision, Old Man Mike |
some_help Time for a new LCD Screen! 11/29/06 1:26pm
HammaTime You didn't mention a budget, but I assume you ... 11/29/06 2:45pm
Genocide Junkie newegg.com is a great site for getting a good deal... 11/29/06 3:34pm
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some_help Radiation: , I think thats where I think I will e... 11/29/06 4:30pm
Ouch Not trying to jump this thread but is the lower th... 11/29/06 4:36pm
HammaTime Not trying to jump this thread but is the lower t... 11/29/06 5:19pm
Crazy Canuck as a canadian shopper, i highly recommend tigerdir... 11/29/06 4:50pm
Radiation . 11/29/06 5:31pm
HammaTime Here's a great source for information on monit... 11/29/06 5:38pm
some_help Wow better prices than I thought for 19-20"
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T/A6Pak I have the Dell 20" wide screem... http://ww... 11/29/06 5:43pm
Crazy Canuck uo doesn't support it, however most new games ... 11/29/06 6:27pm
Major.Pain Sounds like price isn't much of a concern. How... 11/29/06 7:35pm
some_help WOW, I am quite surprised at how much the price is... 11/29/06 8:04pm
Major.Pain I switched to widescreen months ago and now when I... 11/29/06 11:03pm
some_help Just plugged in a new 19" Samsung... thanks ... 12/05/06 3:15pm
HammaTime suweeet! That will make for picking out the ti... 12/05/06 3:19pm
Crazy Canuck Dave your a sick man! :blink: 12/05/06 4:17pm![]() ![]() |
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