| futureman |
04/27/04 11:17am
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#1
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Major ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Forum Member Posts: 572 Joined: March 13th 2004 From: Mt Pleasant, baha carolina Member No.: 649 |
how is skill, on the stats, calculated?
just for my own info. -------------------- ![]() |
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| Busta Nut |
04/27/04 4:13pm
Post
#2
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![]() Second Lieutenant ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Forum Member Posts: 261 Joined: May 2nd 2003 From: Belleville, IL Member No.: 352 |
I very much despise the current method. I don't think any weight should be given to # of kills. Why should someone with no life that playes 30-40 rounds a day score higher than me and only has something like a 1.2 ratio? (not picking on anyone in particular, I'm just sayin') I think the best criterion are weapon, body hit location, ratio, and who you kill
This post has been edited by Busta Nut: 04/27/04 6:04pm -------------------- ![]() |
futureman how is skill calculated 04/27/04 11:17am
futureman perhaps, a formula. maybe a chart.
you know, the ... 04/27/04 12:12pm
Druid Kills times a point value assinged to each weapon
... 04/27/04 12:51pm
futureman hey, thanks a lot.
i wasnt seeing it in that form.... 04/27/04 2:27pm
futureman i think it should be that way, too.
but i have no ... 04/27/04 5:57pm
geezer The reason behind adding additional skill for numb... 04/27/04 6:27pm
Shifty I think the german sniper rifle is pretty high in ... 04/27/04 6:47pm
Busta Nut
that's the point, these palyers AREN'T ho... 04/27/04 7:00pm
futureman thats the way it has to be.
my momma said, thats t... 04/27/04 7:24pm
Druid Everyone will see a huge difference once Colin rel... 04/28/04 3:13am
Silver OMFG...I GOT A HEAD ACHE WITH ALL THE MATH FROM SH... 04/28/04 11:49am![]() ![]() |
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