| futureman |
04/27/04 11:17am
Post
#1
|
|
Major ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Forum Member Posts: 572 Joined: March 13th 2004 From: Mt Pleasant, baha carolina Member No.: 649 |
how is skill, on the stats, calculated?
just for my own info. -------------------- ![]() |
![]() ![]() |
| Busta Nut |
04/27/04 7:00pm
Post
#2
|
||
![]() Second Lieutenant ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Forum Member Posts: 261 Joined: May 2nd 2003 From: Belleville, IL Member No.: 352 |
that's the point, these palyers AREN'T holding high ratios throughout. Let's say i play 5 rounds and have a 7 to 1 ratio and i get mad points for that. And you play 100 rounds with a 2 to 1 ratio and get less points. You still surpass me in body location points, weapon points and "who you kill" points. # of kills will probably always indirectly affect stats, I'm just saying don't make it a factor in and of itself. emsayin'. This post has been edited by Busta Nut: 04/27/04 7:08pm -------------------- ![]() |
||
futureman how is skill calculated 04/27/04 11:17am
futureman perhaps, a formula. maybe a chart.
you know, the ... 04/27/04 12:12pm
Druid Kills times a point value assinged to each weapon
... 04/27/04 12:51pm
futureman hey, thanks a lot.
i wasnt seeing it in that form.... 04/27/04 2:27pm
Busta Nut I very much despise the current method. I don... 04/27/04 4:13pm
futureman i think it should be that way, too.
but i have no ... 04/27/04 5:57pm
geezer The reason behind adding additional skill for numb... 04/27/04 6:27pm
Shifty I think the german sniper rifle is pretty high in ... 04/27/04 6:47pm
futureman thats the way it has to be.
my momma said, thats t... 04/27/04 7:24pm
Druid Everyone will see a huge difference once Colin rel... 04/28/04 3:13am
Silver OMFG...I GOT A HEAD ACHE WITH ALL THE MATH FROM SH... 04/28/04 11:49am![]() ![]() |
|
Lo-Fi Version | Time is now: 05/04/26 5:08pm |