| SOKHAR_[H] |
03/31/03 4:06pm
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#1
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![]() Second Lieutenant ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Forum Member Posts: 420 Joined: March 15th 2003 From: above the fires of NETU (Ottawa Canada) Member No.: 257 |
FK why in the world did you make this map so small?? the other section looks like fun but I cant get to it there is barb wire all over the place or am I just a moron and not seeing the way to get over there that would not surprise me
-------------------- fool me once and I die fool me twice and you get my SMG shoved down your throat :P
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| FaG KillA |
04/01/03 4:32pm
Post
#2
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![]() Second Lieutenant ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Forum Member Posts: 264 Joined: July 29th 2002 Member No.: 13 |
Well this is all a mute point now since tractor works is a dead map. Originally the map was in an old pack but it was twice as big as it is now and it was just too large. I shut off some areas and redid all the spawn points in an attempt to make it more playable.
Unfortunately, we played it twice yesterday and both times we had huge ping spikes on the server. In addition, It shut the server down twice as well so it is now officially off for good. I am very disappointed in this since I put a ton of work in to it but that is the way it goes. This is the same with Lorient and several other maps and the one common thing they all have is heavy scripting. Opening doors, elevators, those kind of things and apparently MOHAA does not like that stuff. So gents, I will tell you that in the future I will probably toss all maps that contain custom scripting to avoid this happening again. In the next pack I will do an auto delete of that file so it takes it out of your directory so for now you can just leave it. Sigh....... |
SOKHAR_[H] FK Whats up with the tractor works 03/31/03 4:06pm
Smoke Actually he's probably going to make it even s... 03/31/03 5:18pm
SOKHAR_[H] no its me I am a moron for some reason I spawned i... 03/31/03 5:42pm![]() ![]() |
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