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> Smolensk Arty Spawn Mauling
Hellfighter
post 02/25/06 10:26am
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I hope this will be rectified. The rusky guns devastate the German spawn horribly. The tally is usually 5 kills per successive shot and 5 or 6 times in a row on a hot spree! For the unsteady german players this crushes the morale understandably. Even for some of us on the Rusky side watching, we feel it's a bit too much.....overkill. A bit more protective terrain inserted at the German spawn shed will make players happy all around.

One minor bug- While attempting to save the day defusing G1, I tried to jump over at the stair corner wall but I got stuck right at the outside corner ..... fixed in place counting seconds until we lost match and getting blown up tongue.gif


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Cpt.Canuck
post 02/25/06 12:55pm
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Yeah, I've mentioned this a few times already. Apparently the gun is useful during CNQ matches, as the Germans protect their last objective - however it is completely irrelevant in Base Assault (except for spawnkilling the Germans as they ALWAYS respawn in the same place after G1, G2, and G3 have been breached). It's odd that there is only one spawn location for the Germs. It's also odd that they removed the gun from the concrete bunker shooting toward G2 for BA, but left this particular gun in.

I use it once in a while to get my score above 40 and to get my arty a little more quickly. tongue.gif Or if I'm just bored with how the match is progressing...

As I've mentioned before, it will only get worse as more and more people take advantage of it...





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Hellfighter   Smolensk Arty Spawn Mauling   02/25/06 10:26am
Stickman   I hope this will be rectified. Slyk has alread...   02/25/06 11:11am
HammaTime   Canuck is cunning. He gets on the German pak at th...   02/25/06 11:31am
Cpt.Canuck   Yeah, I've mentioned this a few times already....   02/25/06 12:55pm
Stickman   Yeah, I've mentioned this a few times already...   02/25/06 1:21pm
UNDEAD 1   ive noticed when i have been spawn raped, no one d...   02/25/06 7:10pm
Hellfighter   .......... evry one should be throwing smoke ...   02/26/06 3:22am
ScrapyardBob   Well, I took a run at trying to do some code to fi...   02/25/06 9:17pm
Druid   if all else fails I could hex the coords in the ma...   02/25/06 10:51pm
ScrapyardBob   Yeah, I've been talking to Slyk... (snip) Som...   02/26/06 12:49am
UNDEAD 1   ITS happend on barb 1 to me before-i mean i cant s...   02/26/06 1:37pm
Hellfighter   ITS happend on barb 1 to me before-i mean i cant ...   02/27/06 9:54am
Cpt.Canuck   Furthermore its a dead on arty shot ,so smoke f...   02/27/06 8:36pm
Hellfighter   Furthermore its a dead on arty shot ,so smoke ...   02/28/06 5:42pm
UNDEAD 1   hope i dont run into that ! doesnt sound fun...   02/27/06 12:17pm
Hellfighter   hope i dont run into that ! doesnt sound fun...   02/27/06 12:24pm
ScrapyardBob   IB got back to me, he says that in the Varaville a...   03/03/06 10:30am
ScrapyardBob   Here's the broken attempt at a fix (note that ...   03/04/06 3:28am
Druid   Unfortunately my brainstorm turned out to be a bra...   03/04/06 1:35pm
Druid   Although my earlier brainstorm turned into a brain...   03/05/06 2:12am
+KS+ Blinky Bill   Although my earlier brainstorm turned into a brai...   03/05/06 5:48am
Cpt.Canuck   Brilliant Druid! Thanks!   03/05/06 10:43am
HammaTime   He's a GENIUS!! Great job Druid.   03/05/06 11:30am
M@ster of Dis@ster   He's a GENIUS!! Great job Druid. ...   03/05/06 12:19pm
Hellfighter   He's a GENIUS!! Great job Druid. ...   03/05/06 1:24pm


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