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> CoD 2?, im thinking about getting it...
Mr.Scruff
post 03/16/06 10:33pm
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hey guys im thinking about getting COD 2 and would like your input whether u like the game, is it worth buying, stuff like that

im also wondering, if im kinda laggy most of the time playing UO, will the lag be even worse for COD 2 (as in, does COD2 require more out of ur computer)?



thanks!

:Smily Slaughter:



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ScrapyardBob
post 03/17/06 1:27pm
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Best place to get demos is usually GamersHell.

http://www.gamershell.com/download_10902.shtml

The single-player is well worth playing (run in DX7 mode for speed).

The multi-player... has been dumbed down so the console folks can play in the same pool as the PC folks. Microsoft had *way* too much input on the design of the game.

Things that will drive you nutz:

- No sprint

- Separate grenade key (which dumbs down the tactical decision of "do I go for a grenade and make noise or risk being shot while I'm throwing the nade or do I stick with the weapon in-hand")

- Grenade indicators (eh? WTF?)

- No vehicles, maps are about the size of shoeboxes

- No cookable grenades unless you install server side mods

- Infinitely respawning enemies until you pass a checkpoint. Which is sad, because this was a key problem with the MoHAA single-player game. In fact, one of the early interviews with the old CoD team, they specifically mentioned that design shortcoming and said it wouldn't be used in CoD.

- Infinitely respawning allies. Which makes them cannon fodder, rather then AI actors that need to be assisted and protected.

- Grenades that drop like candy off of nearly every german that you kill in the single-player mission. In CoD, grenades were rare and you had to use them tactically as you progressed through the level. In CoD2, spam away!

Needless to say... I'm not a fan of COD2. IW went back to their MOHAA roots rather then staying true to the COD choices.


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