| ScrapyardBob |
02/17/06 11:09am
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#1
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Major ![]() Group: {MOB} Posts: 814 Joined: January 6th 2006 Member No.: 1519 Xfire: scrapyardbob |
At the peak last night, we had 13v13 players online (with 1 or 2 in spectator mode). While we didn't have a server crash at all last night, a few people complained about periodic lag spikes. Now, I also experienced lag spikes last night, but I suspect it was because XFire was downloading an update in the background. The previous night on 12v12, we didn't suffer from any lag spikes.
A few people have trouble with high pings on this map. We may need to do some digging into old CoD:UO tuning threads to give some additional suggestions. Because it's a larger map, some people may need to adjust various settings (quality, resolution, hunkmegs, datarate, etc.). At a minimum, before complaining about ping / lag, please turn on both your FPS display and your lag meter. You can enable these by entering the following commands in the console. QUOTE /cg_lagometer 1 /cg_drawFPS 1 Useful COD Settings FAQ http://www.mobclan.com/forums/upload/index...?showtopic=7047 You should also refer to this thread, which explains some basic performance tuning and also covers how to read the lagometer. This post has been edited by ScrapyardBob: 02/17/06 11:11am -------------------- |
ScrapyardBob Smolensk .76 - General observations 02/17/06 11:09am
ScrapyardBob I'm also wondering if there is any interest in... 02/17/06 1:16pm
Undertow
I'm also wondering if there is any interest i... 02/17/06 1:25pm
Lord Lipton me too, even though i've never done CNQ
wha... 02/17/06 1:44pm
Maj. H8Red CNQ is where both sides fight to move "the fr... 02/17/06 1:59pm
Silver me 2 02/17/06 2:46pm
ScrapyardBob CNQ - AHz calls it "objective-based TDM... 02/17/06 3:44pm
Cpt.Canuck Played CNQ a few times with Smolensk beta versions... 02/18/06 1:51pm
ScrapyardBob I'd be interested... I'm finding BAS on Sm... 02/19/06 1:17am
FeezyWeezy I agree, BAS seems to be focused on team-play alot... 02/19/06 1:11pm
ScrapyardBob There are some hidden server-side variables that a... 02/19/06 4:40pm
M@ster of Dis@ster There are some hidden server-side
Suggestions f... 02/22/06 6:33pm
Slyk I think the shorter respawn times are your ticket.... 02/24/06 7:29am
ScrapyardBob Hah, I forgot about the gametype-specific and map-... 02/24/06 9:26am![]() ![]() |
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