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| 51Limit |
01/07/06 8:59pm
Post
#16
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PFC ![]() Group: Forum Member Posts: 10 Joined: January 1st 2006 Member No.: 1506 Xfire: kneeno |
if i was you, i wouldnt mod anything. it can be fun to have cooked nades, believe me, i rule with them, but come match time it just messes ya up. just practice throwing them high so they cook in the air and drop and explode... you can do that in matches... Sprint wouldnt work well for cod2, much less on a 30 man tdm server. the 2 guns i dont care a whole lot about, just easier for me to kill more people sooner... but like the guy said previously, it'll make the gap even bigger.
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| Old Man Mike |
01/07/06 9:11pm
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#17
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![]() Admin ![]() Group: {MOB} Posts: 1711 Joined: October 4th 2005 From: Huntertown, IN Member No.: 1372 Xfire: mwcook |
Although I initially thought some mods would be good, I'm now thinking that the closer we are to a pure system, the smoother things will be with the future Punkbuster.
I am in favor of adding a Capture the Flag COD2 server. Old Man Mike -------------------- ![]() |
| Tyrant |
01/23/06 7:50am
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#18
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![]() Sergeant Major ![]() ![]() ![]() ![]() Group: Forum Member Posts: 96 Joined: September 24th 2005 From: Parris Island, SC Member No.: 1360 Xfire: tyrant21 |
All the tdm server needs is grenade cooking, other than that its perfect. Two weapons is alright but unnessecary, its not hard to replace your pistol with a dropped weapon. Keep it simple, it works.
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| 51ja1son |
01/26/06 1:06am
Post
#19
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Sergeant Major ![]() ![]() ![]() ![]() Group: Forum Member Posts: 103 Joined: December 30th 2005 Member No.: 1492 Xfire: ja1son |
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Lo-Fi Version | Time is now: 05/04/26 10:20pm |