IPB

Welcome Guest ( Log In | Register )

3 Pages V < 1 2 3 >  
Reply to this topicStart new topic
> please dont close the COD UO 24/7 cassino server pleaseeeeee
pezking
post 01/23/06 12:22pm
Post #16


Colonel
*********

Group: Forum Member
Posts: 1285
Joined: September 16th 2005
From: Sterling, VA
Member No.: 1342
Xfire: pezking19



Regarding Druid's post, as much as I loved their service and cp, we did lag a bit when we went through EscapedTurkey. Anyways, just offering some alternative options. biggrin.gif I'm sure if you ran it w/the same setup you have on your Cassino server now, lag wouldn't be a huge issue. No tanks, no smoke, etc. Inserting a mod to make artillery available at 70 kills would be cool too, I've noticed that if it's a busy day on the server many people will have artillery for the last 10-15 minutes of the map. This causes alot of lag as we're getting arty strikes every minute. biggrin.gif


--------------------
IPB Image
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Lord Lipton
post 01/23/06 1:04pm
Post #17


Major General
**********

Group: Forum Member
Posts: 2588
Joined: November 20th 2005
Member No.: 1434
Xfire: lipton902



haha, nice avatar pez.

This post has been edited by Lord Lipton: 01/23/06 1:04pm


--------------------
IPB Image
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
pezking
post 01/23/06 3:05pm
Post #18


Colonel
*********

Group: Forum Member
Posts: 1285
Joined: September 16th 2005
From: Sterling, VA
Member No.: 1342
Xfire: pezking19



QUOTE(Lord Lipton @ 01/23/06 1:04pm) *

haha, nice avatar pez.


Arrested Development is the best show out there! Hopefully Showtime or ABC will pick it up since FOX is retarded.


--------------------
IPB Image
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
|$aucy|
post 01/23/06 4:04pm
Post #19


Major General
Group Icon

Group: {MOB}
Posts: 3057
Joined: September 11th 2004
From: New York
Member No.: 896
Xfire: bradd



Arrested Development = best show on Television.

This post has been edited by |$aucy|: 01/23/06 4:04pm


--------------------
IPB Image
{MOB}... Often Imitated, NEVER duplicated
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Hellfighter
post 01/23/06 4:34pm
Post #20


Major General
Group Icon

Group: {MOB}
Posts: 2111
Joined: November 15th 2005
From: Quebec, Canada
Member No.: 1424
Xfire: hellfighter1x



QUOTE(Lord Lipton @ 01/23/06 12:07pm) *
....... barb's get boring & very repititve in a short time for me (not to mention drawn out).


nooooo, ... especially with Scrap B's latest AT long range arty analysis, new strategies are developing. With that the challenges are fiercer than ever with 2 sides clashing knowing what they have to do to win faster than the other. In other words nooby individual play is becoming rare and team tactics is predominating more than ever.


This post has been edited by Hellfighter: 01/23/06 4:36pm


--------------------



User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Lord Lipton
post 01/23/06 4:51pm
Post #21


Major General
**********

Group: Forum Member
Posts: 2588
Joined: November 20th 2005
Member No.: 1434
Xfire: lipton902



well for me it gets boring, for me doing better in cassino takes more skill then it does in a tank.


--------------------
IPB Image
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
FeezyWeezy
post 01/23/06 5:06pm
Post #22


Major
********

Group: Banned
Posts: 609
Joined: January 14th 2006
From: Gone
Member No.: 1533



Barb is pinning down the oposition at their spawnpoints and storm their bunker with coverfire from arty, tanks a/o fixed gun enplacements... the infantiry gets wiped away by massive fire from tanks and this results in that fighting is done at medium-long range with tanks with people who like to walk (like me) are on defence, ambushing tanks and give them supressing fire with bazooka's... This all is damn dangerous at the end as bazooka's or anti-tank weapons arent available enough and when you shoot on a tank which is on medium-long range, you get a massive shell on your head.. for me it gets boring quite quick. Cassino you're all the same and you dont have weapons with unlimited ammo, massive damage and good range like tanks.
Even more so, tanks give quite good protection even while their visability is avarage to poor.. Cassino is about out-tricking your oppenent by nippy footwork, solid aim and unpredictible ever-changing tactics.


--------------------
C'est pas l' histoire d'un jour
Qui rime avec amour
,
Plutôt un long séjour
Mais pas: un "pour toujours"
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
ScrapyardBob
post 01/23/06 5:48pm
Post #23


Major
Group Icon

Group: {MOB}
Posts: 814
Joined: January 6th 2006
Member No.: 1519
Xfire: scrapyardbob



A tank gunner's worst enemy is crafty infantry who know how to slip past a complacent or inaccurate defender in a tank. Or worse, 3-4 infantry in jeeps who provide too many targets and close the distance too fast for the tank to take them all out.

If you want to get used to the Barbarossa map without tanks, try the 24/7 CTF server (FKs?). I'll sometimes play over there... CTF is definitely different on a large map like that.


--------------------
IPB Image
IPB Image
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Silver
post 01/23/06 6:56pm
Post #24


Major General
**********

Group: Banned
Posts: 6596
Joined: March 30th 2004
Member No.: 680



QUOTE(FeezyWeezy @ 01/23/06 5:06pm) *

Barb is pinning down the oposition at their spawnpoints and storm their bunker with coverfire from arty, tanks a/o fixed gun enplacements... the infantiry gets wiped away by massive fire from tanks and this results in that fighting is done at medium-long range with tanks with people who like to walk (like me) are on defence, ambushing tanks and give them supressing fire with bazooka's... This all is damn dangerous at the end as bazooka's or anti-tank weapons arent available enough and when you shoot on a tank which is on medium-long range, you get a massive shell on your head.. for me it gets boring quite quick. Cassino you're all the same and you dont have weapons with unlimited ammo, massive damage and good range like tanks.
Even more so, tanks give quite good protection even while their visability is avarage to poor.. Cassino is about out-tricking your oppenent by nippy footwork, solid aim and unpredictible ever-changing tactics.



lol the best BAS players can take a heav y in 3 hits max and be so stealthy on foot to clear inft, pak, 88's and plant before the enemy has a chance to find them. the best bas barb player i have ever seen is {MOB} Shadow... by far... crafty and a terror at the tanks.. its a shame we lost him to COD 2
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Lord Lipton
post 01/23/06 9:22pm
Post #25


Major General
**********

Group: Forum Member
Posts: 2588
Joined: November 20th 2005
Member No.: 1434
Xfire: lipton902



i like to nimbly run around on foot. it keeps me on my toes. i really dislike using tanks.


--------------------
IPB Image
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
DirtyHarry
post 01/23/06 9:31pm
Post #26


Major
********

Group: Forum Member
Posts: 795
Joined: February 26th 2005
Member No.: 1089



i used to be the same way lipton. Except i got tired of running all the way over the the other end to be killed by a tank, so now i take a tank it has grown on me, i don't always take one but killing people in a tank feels good expecially seeing the thing blow up while they are in there.


--------------------
John 3:16 For God so loved the world he gave his one and only son, that whoever believes in him shall not perish but have eternal life.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Tiki-Man
post 01/23/06 9:39pm
Post #27


PFC
*

Group: Forum Member
Posts: 25
Joined: January 4th 2006
From: Sugar Land, Tx
Member No.: 1515
Xfire: rwt2006



well in cassino, the map isn't huge and u don't have to run far to get across the map, oh yeah no tanks =)


--------------------
IPB Image
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
pezking
post 01/23/06 11:30pm
Post #28


Colonel
*********

Group: Forum Member
Posts: 1285
Joined: September 16th 2005
From: Sterling, VA
Member No.: 1342
Xfire: pezking19



I would say there are great tank/jeep maps like Foy. Barbarossa is so huge, you almost need a vehicle just to get around. I got sick of it when I'd spend alot of time moving towards the battle and then get wiped out by a tank or the spawn rapage was pretty much the map entirety... just a waste of time. Don't get me wrong, had some good times too.


--------------------
IPB Image
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Hellfighter
post 01/24/06 12:47am
Post #29


Major General
Group Icon

Group: {MOB}
Posts: 2111
Joined: November 15th 2005
From: Quebec, Canada
Member No.: 1424
Xfire: hellfighter1x



QUOTE(pezking @ 01/23/06 11:30pm) *
Barbarossa is so huge, you almost need a vehicle just to get around. I got sick of it when I'd spend alot of time moving towards the battle and then get wiped out by a tank or the spawn rapage was pretty much the map entirety... just a waste of time.....


What i like about high intensity tdm maps like Cassino [today I scored 126-57, but we lost sad.gif ] is thinking fast in constantly volatile situations which hones skills for base rushes and village warfare on Barby map. Barby map though huge should be looked at in a different light. If you look at it as just going from A to B you'll miss the beauty of the map. The terrain of Barby requires finding a general opposing team's weakness in a certain sector for you to exploit.

Spawn rampage comes about if the team you are on falters by neglecting defence. Thinking stealthily pretty much drastically negates getting wiped out by a tank while moving in battle. If you are a tanker constantly checking all around you rather rushing ahead past blindspots negate the chances of partypooper rocketeers like me shooting the tank in the rear and into oblivion.

You can also spend a good portion of the fight defending a threatened base seeing alot of action without the necessity of feeling like you need to move forward. What horrifies me is seeing a team rush take out the crucial first base to plan, but seeing the enemy is using the same tactic and pummeling your own crucial base- its then the savvy player realises both teams are playing no defence - the team who decides to rush back and save one base will win.... but drunk with success of quick base elimination no one attacking cares to go back to defend.

So, what I'm saying is Barby is complex and needs to be seen as a progression of tactics/decisions rather than seeking instant/consistent action. To me, definately not a waste of time. What might help you is staying in cover a little bit and scoping out the area first where you intend to move over and take a path where you can run for cover should danger arise.


This post has been edited by Hellfighter: 01/24/06 12:53am


--------------------



User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Tiki-Man
post 01/24/06 9:36am
Post #30


PFC
*

Group: Forum Member
Posts: 25
Joined: January 4th 2006
From: Sugar Land, Tx
Member No.: 1515
Xfire: rwt2006



QUOTE(Lord Lipton @ 01/23/06 10:22pm) *
i like to nimbly run around on foot. it keeps me on my toes. i really dislike using tanks.


Nimbly run eh?? Liar you like to hang out in that hotel the whole time! Oh I didn't just tell everyone about your secret hiding place?



--------------------
IPB Image
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

3 Pages V < 1 2 3 >
Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 



- Lo-Fi Version Time is now: 05/04/26 12:19am
Skin Designed by Canucks Fan Zone