![]() ![]() |
| Hellfighter |
03/10/06 9:10am
Post
#1
|
|
Major General ![]() Group: {MOB} Posts: 2111 Joined: November 15th 2005 From: Quebec, Canada Member No.: 1424 Xfire: hellfighter1x |
I think Smolensk map should be tried out in CTF. The regular members it had have defected back to the tried and true Barby and Stock maps servers. It seems they won't be going back to Smolensk. If you like, I'll send you or post here the IP addy of a server running Smolensk CTF that I went to often which is full in peak playing hours [25 players] and could be fun as well as attract new arrivals and a new breed of regulars.
-------------------- ![]() ![]() |
| Cpt.Canuck |
03/10/06 9:57am
Post
#2
|
|
Second Lieutenant ![]() Group: {MOB} Regs Posts: 443 Joined: January 3rd 2006 Member No.: 1511 |
Yeah, the whole 'spawnraping' issue really killed the maps popularity - most people probably dont know of the fix to rectify the situation. I was able to get in there yesterday for a brief 6 vs. 6 game, but thats the busiest I've seen it all week. Ive had to go back to Barb this past week, which has been okay. I even tried my hand at stock maps for a short while (which I did not enjoy at all - dont like the weapon mod/or lack thereof?)
The .76 server needs life support. I think some sort of rotation would be good. Why not rotate between Barb and Smolensk between rounds and experiment with different gametypes again? That way those who like Barb will join the server while its playing and hopefully stay on for Smolensk... get 'em acquainted with the map. Something must be done! -------------------- ![]() |
| HammaTime |
03/10/06 10:24am
Post
#3
|
![]() Major General ![]() Group: {MOB} Posts: 2008 Joined: November 17th 2005 From: Maine, USA Member No.: 1428 |
CTF would be fun, but do you think it would be better than Conquest?
I love map/game rotation, but wonder if it wouldn't be a real killer for a server's popularity (although, could the 76 get less popular?). There are a lot of players out there who don't bother to download a custom map, let alone two. Take a look at servers that rotate a custom map into a stock base assault line up and you'll see the numbers of players cut in half when the custom map comes up. A new map has to win a devoted following first. Barb is a prime example. The 76 problems may be an inherent problem with the design of Smolensk. I personally got tired of having to run so far to find action or armor. Not much fun to stand next to a base that is being hit by shells from across the map and not be able to find anything beyond my two feet for transportation. I used to play on a server that would rotate between BA and CTF. I loved that rotation as both required different skills but, the same problem existed with rotating custom maps, you lose players. Most people search for servers based on game type. They'd find the BA server only when it was on the BA rotation. For me, the answer is obvious ... WORK FASTER SCRAPYARD!!! |
| Hellfighter |
03/10/06 10:39am
Post
#4
|
|
Major General ![]() Group: {MOB} Posts: 2111 Joined: November 15th 2005 From: Quebec, Canada Member No.: 1424 Xfire: hellfighter1x |
CTF would be fun, but do you think it would be better than Conquest? I'm positive alot better- even though CNQ is fun. Mainly it'd attract people who like faster rounds. As you may know, CNQ is 45 minutes of heavy duty playing and then x2 for an entire battle leaves you drained if you make it all the way through. Players will most likely leave after 1 battle. And if you know how I play lol, then if I'm whining about energy taxing gameplay.... I must re-iterate it's alot of fun! This post has been edited by Hellfighter: 03/10/06 10:43am -------------------- ![]() ![]() |
| William Wallace |
03/10/06 10:44am
Post
#5
|
![]() Second Lieutenant ![]() Group: {MOB} Regs Posts: 372 Joined: July 3rd 2005 From: Toronto, On, Canada Member No.: 1230 |
I tihnk you may find probs with CTF on this huge map with someone getting the flag and hiding the whole time with it as there are a lot of hiding spots. making the game now TDM!!!!
Just my 2 cents. On that note I love CTF and still would like to see a COD2 CTF MOB server -------------------- ![]() |
| ScrapyardBob |
03/10/06 11:09am
Post
#6
|
|
Major ![]() Group: {MOB} Posts: 814 Joined: January 6th 2006 Member No.: 1519 Xfire: scrapyardbob |
For me, the answer is obvious ... WORK FASTER SCRAPYARD!!! Going as fast as I can! Probably mid-late April until I can field the first beta of Tuchola Forest 1945. I have my own theories as to why Smolensk is nearly empty. That spawn-raping pak40 is towards the top of the list. I think we might be able to kick-start Smolensk/BAS again, but it will require MOB members to log in there on purpose rather then gravitating towards Barbarossa. -------------------- |
| Hellfighter |
03/10/06 11:13am
Post
#7
|
|
Major General ![]() Group: {MOB} Posts: 2111 Joined: November 15th 2005 From: Quebec, Canada Member No.: 1424 Xfire: hellfighter1x |
I tihnk you may find probs with CTF on this huge map with someone getting the flag and hiding the whole time with it as there are a lot of hiding spots. making the game now TDM!!!! .... Not a problem at all. Like I said I've been on a popular Smolensk CTF server and its full and fun... proven fact. Also consider these.... even though you can assume a flag hider is difficult to find on a big map; it's actually otherwise- the flag cannot remain hidden forever, especially with alot of players- and only rarely can a hider not be found for a long time...and you KNOW a hider is generally very close to his flag. Even on a smaller map a hiding flag guy can remain untouched for a long time because he's holed up in a very defenable spot. Also, with few players, there's less opposition to face and more than likely flag capturers are racing to flags making for a very fast game. The CTF game on this map especially is fast paced, exciting and never boring. This post has been edited by Hellfighter: 03/10/06 11:18am -------------------- ![]() ![]() |
| HammaTime |
03/10/06 12:23pm
Post
#8
|
![]() Major General ![]() Group: {MOB} Posts: 2008 Joined: November 17th 2005 From: Maine, USA Member No.: 1428 |
You've sold me Hellfighter. I'd like to try it, if the Powers That Be are willing. A BAS/CTF rotation that includes a lot of MOB & MOB REGS would be fun. Hell, any map with a lot of us commited to fighting together is fun.
-Hamma |
| Cross of Iron |
03/10/06 1:31pm
Post
#9
|
![]() Major General ![]() Group: {MOB} Posts: 2515 Joined: January 5th 2006 From: Windsor Canada Member No.: 1518 |
You've sold me Hellfighter. I'd like to try it, if the Powers That Be are willing. A BAS/CTF rotation that includes a lot of MOB & MOB REGS would be fun. Hell, any map with a lot of us commited to fighting together is fun. -Hamma -------------------- |
| Hellfighter |
03/10/06 1:41pm
Post
#10
|
|
Major General ![]() Group: {MOB} Posts: 2111 Joined: November 15th 2005 From: Quebec, Canada Member No.: 1424 Xfire: hellfighter1x |
You've sold me Hellfighter. I'd like to try it, if the Powers That Be are willing. A BAS/CTF rotation that includes a lot of MOB & MOB REGS would be fun. Hell, any map with a lot of us commited to fighting together is fun. -Hamma Great, hope we get more aboard! As some of us Limeys would say...."Nice one,son! Let's 'ave another one!" This post has been edited by Hellfighter: 03/10/06 1:41pm -------------------- ![]() ![]() |
| Cpt.Canuck |
03/10/06 3:18pm
Post
#11
|
|
Second Lieutenant ![]() Group: {MOB} Regs Posts: 443 Joined: January 3rd 2006 Member No.: 1511 |
it will require MOB members to log in there on purpose rather then gravitating towards Barbarossa. I think this is important as well. Rarely ever see a MOB member in the .76 server. If the server looks full, more will join = better game for everyone. -------------------- ![]() |
| Slyk |
03/10/06 4:23pm
Post
#12
|
|
Sergeant ![]() ![]() ![]() Group: Forum Member Posts: 55 Joined: January 12th 2006 Member No.: 1526 |
OK FINE.
Since few are playing it anyway.... I: - removed the deep pak40 - fixed the two terrain bugs near G3 - fixed the weapon clips in the treelines to limit pak shelling - fixed the swamp pak issues LAST CHANCE FOR MORE... I will compile and pack a v1.1 for immediate release. I'll give you guys about 48 hours to get me any final MINOR stuff, no major work requests, please. -------------------- ![]() |
| Cpt.Canuck |
03/10/06 4:53pm
Post
#13
|
|
Second Lieutenant ![]() Group: {MOB} Regs Posts: 443 Joined: January 3rd 2006 Member No.: 1511 |
Cool beans Slyk. Can you activate a second spawn point for the Germans for after the bases have been breached (a la Barbarossa)? Or else the same respawn issues may exist.
Thanks! -------------------- ![]() |
| Druid |
03/10/06 6:15pm
Post
#14
|
|
Major General ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Forum Member Posts: 3453 Joined: July 31st 2002 Member No.: 16 Xfire: mobdruid |
Glad to see you do this scrapyardbob.
Only question, did you ask Slyk about recompling his map. I would prefer only doing it with his well wishes -------------------- Not a word was spoken to contradict or disagree with S@bot when he called me a....
bully, dictator, snide, hypocrite, arrogant, smartass and lets not forget, according to him the way I act is reprehensible. Yet, you're going to censor my signature because it's inappropriate and might hurt his little feelings??? Sorry. don't think so QUOTE Druid had my admiration and even though he has always come across as an arrogant, snide and very many times a smartass in posts and pm's S@bot aka Little Silver |
| HammaTime |
03/10/06 6:18pm
Post
#15
|
![]() Major General ![]() Group: {MOB} Posts: 2008 Joined: November 17th 2005 From: Maine, USA Member No.: 1428 |
Glad to see you do this scrapyardbob. Only question, did you ask Slyk about recompling his map. I would prefer only doing it with his well wishes Looks like someone is burning through the forums a little too quickly. That WAS Slyk who posted that message, not Scrapyard. Slyk, just those few changes will help to quiet the complaints! Thanks! |
![]() ![]() |
|
Lo-Fi Version | Time is now: 05/03/26 10:53am |