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> SMOLENSK-NEEDS NEW BREATH, What can revitalize it once more!!!
Hellfighter
post 03/10/06 9:10am
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I think Smolensk map should be tried out in CTF. The regular members it had have defected back to the tried and true Barby and Stock maps servers. It seems they won't be going back to Smolensk. If you like, I'll send you or post here the IP addy of a server running Smolensk CTF that I went to often which is full in peak playing hours [25 players] and could be fun as well as attract new arrivals and a new breed of regulars.


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Cpt.Canuck
post 03/10/06 9:57am
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Yeah, the whole 'spawnraping' issue really killed the maps popularity - most people probably dont know of the fix to rectify the situation. I was able to get in there yesterday for a brief 6 vs. 6 game, but thats the busiest I've seen it all week. Ive had to go back to Barb this past week, which has been okay. I even tried my hand at stock maps for a short while (which I did not enjoy at all - dont like the weapon mod/or lack thereof?)

The .76 server needs life support. I think some sort of rotation would be good. Why not rotate between Barb and Smolensk between rounds and experiment with different gametypes again? That way those who like Barb will join the server while its playing and hopefully stay on for Smolensk... get 'em acquainted with the map.

Something must be done! cool.gif


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HammaTime
post 03/10/06 10:24am
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CTF would be fun, but do you think it would be better than Conquest?

I love map/game rotation, but wonder if it wouldn't be a real killer for a server's popularity (although, could the 76 get less popular?). There are a lot of players out there who don't bother to download a custom map, let alone two. Take a look at servers that rotate a custom map into a stock base assault line up and you'll see the numbers of players cut in half when the custom map comes up. A new map has to win a devoted following first. Barb is a prime example. The 76 problems may be an inherent problem with the design of Smolensk. I personally got tired of having to run so far to find action or armor. Not much fun to stand next to a base that is being hit by shells from across the map and not be able to find anything beyond my two feet for transportation.

I used to play on a server that would rotate between BA and CTF. I loved that rotation as both required different skills but, the same problem existed with rotating custom maps, you lose players. Most people search for servers based on game type. They'd find the BA server only when it was on the BA rotation.

For me, the answer is obvious ... WORK FASTER SCRAPYARD!!!
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Hellfighter
post 03/10/06 10:39am
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QUOTE(HammaTime @ 03/10/06 10:24am) *
CTF would be fun, but do you think it would be better than Conquest?




I'm positive alot better- even though CNQ is fun. Mainly it'd attract people who like faster rounds. As you may know, CNQ is 45 minutes of heavy duty playing and then x2 for an entire battle leaves you drained if you make it all the way through. Players will most likely leave after 1 battle. And if you know how I play lol, then if I'm whining about energy taxing gameplay.... rolleyes.gif The server where I played CTF Smolensk is a delight, players rarely use the entire map. Only once in a while do folks feel inclined to venture on flanking moves to grab/escape with flags. That server also rotates with Barby 1 CTF which is kind of fun too, but not as much. I hope it's given a trial run of a week or so at least.
I must re-iterate it's alot of fun!


This post has been edited by Hellfighter: 03/10/06 10:43am


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William Wallace
post 03/10/06 10:44am
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I tihnk you may find probs with CTF on this huge map with someone getting the flag and hiding the whole time with it as there are a lot of hiding spots. making the game now TDM!!!!

Just my 2 cents.

On that note I love CTF and still would like to see a COD2 CTF MOB server flamethrowingsmiley.gif


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ScrapyardBob
post 03/10/06 11:09am
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QUOTE(HammaTime @ 03/10/06 10:24am) *
For me, the answer is obvious ... WORK FASTER SCRAPYARD!!!

Going as fast as I can! Probably mid-late April until I can field the first beta of Tuchola Forest 1945.

I have my own theories as to why Smolensk is nearly empty. That spawn-raping pak40 is towards the top of the list. I think we might be able to kick-start Smolensk/BAS again, but it will require MOB members to log in there on purpose rather then gravitating towards Barbarossa.



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Hellfighter
post 03/10/06 11:13am
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QUOTE(William Wallace @ 03/10/06 10:44am) *
I tihnk you may find probs with CTF on this huge map with someone getting the flag and hiding the whole time with it as there are a lot of hiding spots. making the game now TDM!!!!
....


Not a problem at all. Like I said I've been on a popular Smolensk CTF server and its full and fun... proven fact.
Also consider these.... even though you can assume a flag hider is difficult to find on a big map; it's actually otherwise- the flag cannot remain hidden forever, especially with alot of players- and only rarely can a hider not be found for a long time...and you KNOW a hider is generally very close to his flag. Even on a smaller map a hiding flag guy can remain untouched for a long time because he's holed up in a very defenable spot. Also, with few players, there's less opposition to face and more than likely flag capturers are racing to flags making for a very fast game. The CTF game on this map especially is fast paced, exciting and never boring.


This post has been edited by Hellfighter: 03/10/06 11:18am


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HammaTime
post 03/10/06 12:23pm
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You've sold me Hellfighter. I'd like to try it, if the Powers That Be are willing. A BAS/CTF rotation that includes a lot of MOB & MOB REGS would be fun. Hell, any map with a lot of us commited to fighting together is fun.

-Hamma
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Cross of Iron
post 03/10/06 1:31pm
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QUOTE(HammaTime @ 03/10/06 5:23pm) *
You've sold me Hellfighter. I'd like to try it, if the Powers That Be are willing. A BAS/CTF rotation that includes a lot of MOB & MOB REGS would be fun. Hell, any map with a lot of us commited to fighting together is fun.

-Hamma
withstupid.gif mobrules.gif


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Hellfighter
post 03/10/06 1:41pm
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QUOTE(Cross of Iron @ 03/10/06 1:31pm) *
QUOTE(HammaTime @ 03/10/06 5:23pm) *
You've sold me Hellfighter. I'd like to try it, if the Powers That Be are willing. A BAS/CTF rotation that includes a lot of MOB & MOB REGS would be fun. Hell, any map with a lot of us commited to fighting together is fun.

-Hamma
withstupid.gif mobrules.gif


Great, hope we get more aboard! As some of us Limeys would say...."Nice one,son! Let's 'ave another one!"


This post has been edited by Hellfighter: 03/10/06 1:41pm


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Cpt.Canuck
post 03/10/06 3:18pm
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QUOTE(ScrapyardBob @ 03/10/06 11:09am) *


it will require MOB members to log in there on purpose rather then gravitating towards Barbarossa.



I think this is important as well. Rarely ever see a MOB member in the .76 server. If the server looks full, more will join = better game for everyone.


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Slyk
post 03/10/06 4:23pm
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OK FINE.

Since few are playing it anyway....

I:
- removed the deep pak40
- fixed the two terrain bugs near G3
- fixed the weapon clips in the treelines to limit pak shelling
- fixed the swamp pak issues

LAST CHANCE FOR MORE... I will compile and pack a v1.1 for immediate release. I'll give you guys about 48 hours to get me any final MINOR stuff, no major work requests, please.


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Cpt.Canuck
post 03/10/06 4:53pm
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Cool beans Slyk. Can you activate a second spawn point for the Germans for after the bases have been breached (a la Barbarossa)? Or else the same respawn issues may exist.

Thanks!


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Druid
post 03/10/06 6:15pm
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Glad to see you do this scrapyardbob.
Only question, did you ask Slyk about recompling his map.
I would prefer only doing it with his well wishes


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HammaTime
post 03/10/06 6:18pm
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QUOTE(Druid @ 03/10/06 6:15pm) *
Glad to see you do this scrapyardbob.
Only question, did you ask Slyk about recompling his map.
I would prefer only doing it with his well wishes


Looks like someone is burning through the forums a little too quickly. That WAS Slyk who posted that message, not Scrapyard.

Slyk, just those few changes will help to quiet the complaints!

Thanks!
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