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> Maps for MWCM, For ALL map discussions for mwcm
steel
post 06/05/07 8:18am
Post #1


Colonel
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Member No.: 2051



Please keep all map discussions for mwcm in this thread. If it gets too long, we'll start another one, in this MWCM forum category.... please don't post about mwcm in other forum categories.

Here is the current map lineup for mwcm:

Glass Sky
Carentan
716ID Strum Grenadiere
Bloodball
Laumonerie
Bayville
Football
Wreck2
Brawl2
German Training Base
Cobra
Northwood
Beaumont Dusk
SS Haupquartier
Vaddhe
Barbecue
Boulevard of Broken Dreams
Micewars Fritz
SCQC Snow Arthur
Arromanches
Normandy Farm
RZ Garena

Just yesterday, I added the 716ID Sturm Grenadiere, Glass Sky, and put back in Wreck2, at the request of players. And also at a player's requests, I removed Mayan and Campania.

I've had requests to:

1. Reduce the map list (If you agree, tell me what you want gone. If you don't know the maps on this list, then you do not play mwcm enough that your opinion will matter much, lol)

2. Add Wolfsquare, Minas Tirith, Helm's Deep, Isengard, Omaha, and something called Muerinville that I have not been able to find anywhere. Do you want any of these maps? If so, which ones.

3. Get rid of every custom map that has an exploit, a glitch. Anyone else agree?

Not all custom maps will play nicely together. And not all custom maps will run with our mods. I have to test every map lineup on my local computer's test server to see if everything we want to run, will. The continuing goal of mwcm is to keep the best group of maps running to make the maximum number of players happy.

If you are a regular on mwcm and have a dream map line-up, feel free to post it here. If it sounds good, we can sure try it. The maps that please the most players tend to be non-spawn-rapey, mid-size, somewhere in the Laumonerie to Boulevard of Broken Dreams range.

Anyway, please post here what you would like to see added or taken away from the map lineup for mwcm. Thanks.


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livetokill
post 06/05/07 11:12am
Post #2


Second Lieutenant
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Group: {MOB} Regs
Posts: 246
Joined: May 20th 2007
Member No.: 3282



well doesnt every custom map have an exploit or glitch in them and if u got rid of all the glitchy ones then there will be no more custom maps for anyone to play. The only bad thing about custom maps is that at least one or two ppl actually use the glitch or exploit to their advantage and start killing ppl outside the map. They dont even listen to warnings for mob or other ppl to get back in the map they just keep on going. Personally i think that when there is someone outside the map someone just screenshot and then post it and then the person shud either get kicked for awhile or get banned from that server.

Muerinville is not spawn rapey its a fun british map and if u want to put it in sumtime to see what it is like that wud be great

Thanks

Livetokill




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