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> moh mp review
M@ster of Dis@ster
post 08/04/07 10:10am
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QUOTE(MyWifesMule @ 08/04/07 9:50am) *

MOD, I don't know if the MOHA developers will release the modeling tools for this game (I hope they do), and if they do I suspect there are a lot of mappers, scripters, etc. out there in the gaming community that will come up with new maps and game types as they did in CODUO, so all is not lost.


Let's hope, though out-of-box greatness would have been the ideal.

I'll still probably get it for the single player experience. But without a great multiplayer out of box, it might be just as easy for people to torrent it for now as buy it! Like I say, do bean-counters not consider that?



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UNDEAD 1
post 08/04/07 11:51am
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i think someone will def mod b/a in but:



i was really hoping this year someone would do something different.moh looks good but its still the same engine as cod etc.. blah blah.do i care about single player?no..do i care if im a floating target with a parachute?double no...so what did they do that is so different?i feel the gaming team who has the balls to do something different are the ones who get game of the year and sell copies of the same game for 3+ years. i thought red orchestra wouldve done well but to be honest i got frustrated with the gameplay.i did really like the concept ,except for a few minor details .

u/o -tired of the graphics

cod2- great graphics,awesome weapons and great concept but too much shoot from the hip .



i was hoping someone would release a new objective gametype. something crossed with cnq,s&d and base would be cool as hell .i would like it if they would re do the dday and market garden maps as well with better graphics and gameplay ,not to exclude northern africa.



i will buy moh but only because its new.







This post has been edited by UNDEAD 1: 08/04/07 11:56am


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M@ster of Dis@ster
post 08/04/07 12:18pm
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QUOTE(UNDEAD 1 @ 08/04/07 1:51pm) *

i think someone will def mod b/a in but:



i was hoping someone would release a new objective gametype. something crossed with cnq,s&d and base would be cool as hell .i would like it if they would re do the dday and market garden maps as well with better graphics and gameplay ,not to exclude northern africa.



I love BA and would be happy with just a clone, but also happy with something LIKE BA, but not necessarily the same.

I think what I like best about BA is that one team plants, but the other team still has a chance to save. So, its about the timer. If your planting, you're praying for the timer to get down to 10 seconds before someone defuses. The defenders are racing to ge thtere before it is too late. And no matter how the game is going, there's always a chance to save a key base with a microsecond to spare, or for a team winning all game to suddenly lose in the dying minutes if they fail to protect their bases.

Other new, interesting game types could be built on this concept. "A bridge too far" could be a gametype where both teams try and capture the same bridge, and it they can hold it for 5 minutes, they win. If other team capture in the 5 minutes, then they try and hold it for 5. That's a little like King of the Hill in Halo, but something that would fit in with the theme of a WW2 game. Or, instead of a bridge, make it a base or a building. "Pavlov's House"! (A level in COD/UO if anyone remembers... http://en.wikipedia.org/wiki/Pavlov's_House )

Or how about this for a gametype. At the end of each map are bunkers that can only be destroyed by tank fire.In the middle area of map on opposite edges there are two "tank depo's". Depo's have to be captured and then they will spawn tanks only the capturing team can drive. They can then use those tanks to take out the bunkers. First team to destroy bunkers wins. The tank depo's can be recaptured by the opposing team. Teams could thus be down to the last few shots on their last bunker, but if they can turn it around and hold the depo's they could hold on and perhaps still win!

Again, just another made-up idea for this post, but at least something different and fitting with a WW2 them and incorperating vehicles without it being a BattleFiled clone. One would think a whole group of people spitballing ideas would be able to find something beyond two TDM modes and one slightly diferent version of domination.


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Barkmann
post 08/04/07 2:07pm
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yes i have to say cod2 has great graphics

but i find the game play isnt as good as uo



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