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> CoD2 patch is out!, Link to download here
pezking
post 04/11/06 11:17am
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I haven't tried it yet, hope it's worth the wait.

Link to FPSadmin to patch download


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Druid
post 04/11/06 11:21am
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I'll patch the server late tonight or 1st thing in the morning.

Keep in mind the patch has not been officially released, this is a leaked copy.
Best guess is the patch will be officially released later tonight or tomorrow.

For those interested.
Here is the readme

CALL OF DUTY® 2
1.2 PATCH README
Last Updated: 3/23/2006

INTRODUCTION & IMPORTANT NOTES

This document details numerous additions, fixes, and changes to Call of Duty 2 in the 1.2 patch.

The Call of Duty 2 1.2 patch is an all-inclusive installation, containing all of the previous updates from the 1.01 patch. Information about updates included from the earlier 1.01 patch can be seen at the bottom of this document.

IMPORTANT NOTE: Use of the in-game console is not supported by Activision®. Please do not contact Activision Customer Support with issues that arise from using console commands in-game.


NOTES FOR MOD USERS:
- It is recommended that any user modifications that have been installed to the Call of Duty 2 directory be removed before installing this patch. These modifications are not supported by Activision and may not be compatible with some of the new features that are included.
- Call of Duty 2 does not support mods that have spaces in the mod's folder name. Be sure that the folder that contains your mod does not have spaces; otherwise users will not be able to download the files. For example, a mod in a folder called "My Mod" would be invalid, whereas "MyMod" or "My_Mod" would work.

PUNKBUSTER™

Call of Duty 2 now includes PunkBuster Anti-Cheat software technology. PunkBuster Anti-Cheat software technology and services combat online cheating in Call of Duty 2 Internet play.

The use of PunkBuster Anti-Cheat software is optional and is provided without direct cost to our users. For more information about PunkBuster or for PunkBuster support, please visit http://www.evenbalance.com/.

Note for server administrators: When enabling PunkBuster for the first time, you must add "set sv_punkbuster 1" to the "config_mp.cfg" file to initialize PunkBuster. This file can be found by going to the "Call of Duty 2\main\players" folder and looking inside the folder named after your profile. If the "sv_punkbuster" command already exists in your config file, you can simply change the value to "1".

NEW FEATURES

- Added two new multiplayer maps. These maps support all current game types:

mp_harbor (Rostov, Russia)

An important shipping port in southern Russia, Rostov fell to the Germans in November 1941. The Soviet 37th army quickly counterattacked and punched through the overextended and winter-weary German lines to the north, forcing the 1st Panzer Army out. The Battle of Rostov resulted in the first major German withdrawal of the war.

Call of Duty veterans will recognize this location as an updated version of the original Harbor map. In addition to the graphical and performance updates, several new structures and flanking paths have also been added.

mp_rhine (Wallendar, Germany)

The 2nd Rangers crossed the Rhine on March 24, 1945 at Wallendar, Germany in pursuit of retreating German forces. German forces harassed the advancing Allied units while withdrawing.

Decimated by 5 years of war, the streets of Wallendar are covered with rubble and impact craters creating intense battle over difficult terrain with blown-out buildings providing cover. The Americans are attempting to take the German city on this map of urban combat.

- New PunkBuster functionality included (as described above).
- Added a "PunkBuster" filter under the "Filters" section of the "Join Server" screen.
- Added a "PunkBuster" display column on the "Join Server" screen.

- Added HTTP redirection for Servers running Mods or custom maps.
To enable redirection on the server, set sv_wwwDownload to 1. Set sv_wwwBaseURL to the base directory where the files are stored. For example, if the server had a file named 'myfile' meant to be stored locally at \Call of Duty\Main, sv_wwwBaseURL should be set to "http://samplewebpage1.com/". The file should be stored at http://samplewebpage1.com/Main/myfile. To prevent clients from taking up a slot on the server while downloading, set sv_wwwDlDisconnected to 1. This will free up a slot for the duration of the download and the client will attempt to autoconnect when the download is complete. Set cl_wwwDownload to 1 to enable redirection downloading on the client.

- Added a new Multiplayer welcome screen when joining a server that details the Map objectives and victory conditions.
- Added a "Message of the Day" for Multiplayer servers that will appear on the player's welcome screen upon joining. Server admins can control this text by setting the "\scr_motd" dvar to whatever text is desired.

- Added Multiplayer spawning logic that will reduce instances of players spawning in front of enemy players.

GENERAL FIXES
- Corrected an issue that occurred on certain systems using AMD® Dual-Core processors where player health would not replenish at the intended speed.


MULTIPLAYER FIXES

- Fixed a potential exploit where players could get outside the map boundaries.
- Corrected an exploit that caused some servers to shut down unexpectedly.
- Please note that all "Message of the Day" text needs to be less than 1000 characters total.
- Hovering over an enemy player no longer causes the crosshairs to highlight in red. This change does not affect teammates and crosshairs pointed at a friendly player will still highlight green.

Headquarters Changes
- Adjusted the objective timers to ensure that the objective respawns more quickly once destroyed.
- Removed compass icons for potential objective locations before the objective has spawned.

Capture the Flag Changes
- Added HUD icons to show the flag post location when the flag is missing.
- Players in possession of the flag are now identified as flag carriers on the scoreboard.
- When an Allied player picks up the flag, fellow teammates will now see the flag carrier's position displayed on the compass.

NOTES FROM 1.01 PATCH

Call of Duty® 2 Intel® Dual-Core Optimization Update README

This update for Call of Duty 2 adds optimization,
specifically to take advantage of Hyper-Threading technology in
Intel processors. These optimizations will increase performance
in both Single and Multiplayer modes. While significant
performance gains will be seen on Single-Core processors which
support Hyper-Threading, the greatest increase will be realized
on Dual-Core processors.

HOW TO TELL IF YOU HAVE A SUPPORTED PROCESSOR:
1. Hit Ctrl + Alt + Delete.
2. Select 'Task Manager'.
3. Select the 'Performance' tab.
4. Select View CPU History One Graph Per CPU
5. More than one graph side by side below the 'CPU Usage History'
label indicates you have a Dual Core processor or a processor
with Hyper-Threading technology.

AUTODETECT: Call of Duty 2 will automatically enable these
optimizations if it detects that you have a supported processor.


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Not a word was spoken to contradict or disagree with S@bot when he called me a....
bully, dictator, snide, hypocrite, arrogant, smartass and lets not forget,
according to him the way I act is reprehensible.
Yet, you're going to censor my signature because it's inappropriate and might hurt his little feelings???
Sorry. don't think so

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Druid had my admiration and even though he has always come across as an arrogant, snide and very many times a smartass in posts and pm's

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ScrapyardBob
post 04/11/06 11:33am
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QUOTE(Druid @ 04/11/06 12:21pm) *
- Hovering over an enemy player no longer causes the crosshairs to highlight in red. This change does not affect teammates and crosshairs pointed at a friendly player will still highlight green.

Headquarters Changes
- Adjusted the objective timers to ensure that the objective respawns more quickly once destroyed.
- Removed compass icons for potential objective locations before the objective has spawned.

Well, at least they fixed *one* of the issues that make me not want to play CoD2 multiplayer. (Okay, *two* issues... with the addition of PunkBuster.) Now if they could just remove the grenade indicators, add grenade cooking and sprinting...

I'm curious as to the HQ change where the potential objective locations no longer appear. I always found that to be a good thing in regular CoD's HQ as it let everyone know which direction to start moving before the objective appeared.


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Rush
post 04/11/06 12:03pm
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if you guys add the patch to your server, will it affect my ability to play on your server if i haven't patched yet? i don't really understand all of the technicalities of this game!


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Druid
post 04/11/06 12:05pm
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Once the server is patched, only people who have patched their game will be able to connect.
This will happen late tonight or early tomorrow.


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Not a word was spoken to contradict or disagree with S@bot when he called me a....
bully, dictator, snide, hypocrite, arrogant, smartass and lets not forget,
according to him the way I act is reprehensible.
Yet, you're going to censor my signature because it's inappropriate and might hurt his little feelings???
Sorry. don't think so

QUOTE
Druid had my admiration and even though he has always come across as an arrogant, snide and very many times a smartass in posts and pm's

S@bot aka Little Silver
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Undertow
post 04/11/06 12:09pm
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QUOTE(#1withabullet @ 04/11/06 1:03pm) *

if you guys add the patch to your server, will it affect my ability to play on your server if i haven't patched yet? i don't really understand all of the technicalities of this game!


Yes, It will effect it. If you dont apply the patch you will only be able to play on server's running v1.0.

Edit: Nevermind, Druid beat me to the post.

This post has been edited by Undertow: 04/11/06 12:10pm


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Rush
post 04/11/06 12:18pm
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QUOTE(Druid @ 04/11/06 12:05pm) *
Once the server is patched, only people who have patched their game will be able to connect.
This will happen late tonight or early tomorrow.




cool, i'll get it tonight



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|$aucy|
post 04/11/06 12:47pm
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Hurray!!


PB!!


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Druid
post 04/11/06 1:15pm
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Another download link for those who want it.
http://8.9.4.75/other/CallofDuty2Patchv1_2.exe

Please remember, our server won't be patched until after midnight central time.
If you install the patch prior to that, you will be unable to play on our server.


--------------------
Not a word was spoken to contradict or disagree with S@bot when he called me a....
bully, dictator, snide, hypocrite, arrogant, smartass and lets not forget,
according to him the way I act is reprehensible.
Yet, you're going to censor my signature because it's inappropriate and might hurt his little feelings???
Sorry. don't think so

QUOTE
Druid had my admiration and even though he has always come across as an arrogant, snide and very many times a smartass in posts and pm's

S@bot aka Little Silver
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pezking
post 04/11/06 2:39pm
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I'm wondering how many people will stay unpatched so they can cheat? There are still unpatched CoD 1.0 servers out there, pre-PB. Cheating doesn't make sense to me, but cheaters cheating each other makes even less sense. biggrin.gif


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Maj. H8Red
post 04/11/06 4:13pm
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QUOTE(Druid @ 04/11/06 2:15pm) *

Please remember, our server won't be patched until after midnight central time.
If you install the patch prior to that, you will be unable to play on our server.

that should be just about the time I' finished installing, starting after our match smile.gif (Idon't expect great things though)


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winnklikewoah
post 04/11/06 4:53pm
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Hopefully with punkbuster I will stop getting kicked by the admins for no reason at all....at least none that I'm given except the usual bs ones like evening teams....I really expected more from you guys with how professional you seem to try to be on the forums sad.gif almost like I'm not allowed to be good in the server.

This post has been edited by winnklikewoah: 04/11/06 4:53pm
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UNDEAD 1
post 04/11/06 5:19pm
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i wanna see if i suck at games as bad as cod2 led me to believe?!@# i will have fun on a patched server!!!


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psychobitch
post 04/11/06 6:53pm
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thank my lucky stars its out.... I am downloading it now but from the cod2 site it says it will take 1 hr
gawd did anyone else have to wait that damn long
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Old Man Mike
post 04/11/06 8:00pm
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QUOTE(winnklikewoah @ 04/11/06 5:53pm) *
Hopefully with punkbuster I will stop getting kicked by the admins for no reason at all....at least none that I'm given except the usual bs ones like evening teams....I really expected more from you guys with how professional you seem to try to be on the forums sad.gif almost like I'm not allowed to be good in the server.


Winnkilikewoah = Atrox Pat

Have you read our server rules?

Old Man Mike



This post has been edited by Old Man Mike: 04/11/06 8:00pm
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