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| UNDEAD 1 |
09/14/06 8:09am
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#1
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Major General ![]() Group: {MOB} Posts: 2753 Joined: January 17th 2006 Member No.: 1540 Xfire: UNDEADJAMES |
cool map from ax (1 of 5 their making) 355th undy is running it now as well as a few others-usually in conjunction with juno 1-2 or omaha. amaricans spawn in water and axis spawn in a bunker.this is a total street fight and perfect for sniper ,run and gun ,bolties and house to house combat.tanks need to be suported to bring the bases down so it requires teamwork. i think it needs some work (beta 1) like everything needs t be blown up more-like kharkov kinda.allied base 1 i find is waaay to deep.very cool map though-check it out!
This post has been edited by UNDEAD 1: 09/14/06 8:10am Attached thumbnail(s) -------------------- ![]() |
| HammaTime |
09/14/06 9:17am
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#2
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![]() Major General ![]() Group: {MOB} Posts: 2008 Joined: November 17th 2005 From: Maine, USA Member No.: 1428 |
WTF!?!? Those server messages are f**king obnoxious!!!
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| UNDEAD 1 |
09/14/06 12:23pm
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#3
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Major General ![]() Group: {MOB} Posts: 2753 Joined: January 17th 2006 Member No.: 1540 Xfire: UNDEADJAMES |
YEAH! theyre for the first 5 sec
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| HammaTime |
09/14/06 1:49pm
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#4
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![]() Major General ![]() Group: {MOB} Posts: 2008 Joined: November 17th 2005 From: Maine, USA Member No.: 1428 |
Oh, that's not so bad then. I thought they were cycling throughout the round. That would be a huge-ass pain in the butt.
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| M@ster of Dis@ster |
09/15/06 10:34am
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#5
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![]() Colonel ![]() Group: {MOB} Regs Posts: 1153 Joined: February 16th 2006 Member No.: 1598 Xfire: Master0fDisaster |
cool map from ax (1 of 5 their making) 355th undy is running it now as well as a few others-usually in conjunction with juno 1-2 or omaha. amaricans spawn in water and axis spawn in a bunker.this is a total street fight and perfect for sniper ,run and gun ,bolties and house to house combat.tanks need to be suported to bring the bases down so it requires teamwork. i think it needs some work (beta 1) like everything needs t be blown up more-like kharkov kinda.allied base 1 i find is waaay to deep.very cool map though-check it out! I played this several weeks ago and was having a blast UNTIL the game would not end. What do I mean? I mean I played 3 and a half hours (game was 4 hours old) until the server crashed.I was allied, and no matter how hard I tried, I never even set foot on the rear German base (1) once. So, IMO, it definately had some balance issues about making it easier to penetrate the bases. Othrwise, it is a vey cool, very long map, but my experience was it was too hard for two balanced teams to gain a victory. Hopefully they will add some 88's that can be used offensively or do something else that will benefit the attackers. MoD -------------------- ![]() |
| UNDEAD 1 |
09/15/06 12:58pm
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#6
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Major General ![]() Group: {MOB} Posts: 2753 Joined: January 17th 2006 Member No.: 1540 Xfire: UNDEADJAMES |
i had the same experience as well but i was axis,the allied base 1 is wayyyyyyy deep! if you got over there you had to steal a tank so usually theres none or alot of enemy waiting.the only thing i can think of is long range shots and leave it up to infantry.using a tank is as worthless as using one in cassino,but alot of fun when your on foot!! i love how you can enter nearly every home and there all connected like ahrnem,with mg nests in alot of them.it is beta 1 though-i gave my 2cents on their web site,you should do the same! this is keeping uo alive IMO.
its a cool rotation when played omaha,juno 2,then dragoon. -------------------- ![]() |
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