| Old Man Mike |
03/03/07 3:50pm
Post
#1
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![]() Admin ![]() Group: {MOB} Posts: 1711 Joined: October 4th 2005 From: Huntertown, IN Member No.: 1372 Xfire: mwcook |
Today's congested networks and poor routing have started to dampen competitive gaming because of the high ping/latency. Consider what is possible based on the simple physics of light travel:
Light travels aprox 8ms/1000 miles in fiberoptic cable (Internet's backbone medium) Round trip distance from Chicago to Dallas = 1600 miles Minimum possible ping = 15 ms. Round trip distance from Chicago to UK = 8000 miles Minimum possible ping = 64 ms. Even adding 10 to 15 ms to get out of the local client & server area, this would be quite an improvement. To get much closer to these numbers, a new service is being started: http://www.gamerail.com/index.php?family=M...plePage,details Could be interesting. Old Man Mike |
Old Man Mike GameRail 03/03/07 3:50pm
Cross of Iron I wish my ping was 64...its always dounble that ,a... 03/03/07 5:03pm
Tarkus
I wish my ping was 64...its always dounble that ,... 03/04/07 4:21pm
T/A6Pak Did anyone sign up for the beta version of this ye... 03/04/07 6:00pm
Rush I signed up on the website, 6pak. Though, I think... 03/04/07 6:46pm![]() ![]() |
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