QUOTE(UNDEAD 1 @ 08/01/07 12:47pm)

i would imagine its going to be exactly like cod u/o with better graphics. the flags mode would be exactly like domination (which ive always been a fan) which first started in bf1942 . i dont know where these guys are getting off saying ww2 games are dying? im an avid ww2 reader,watcher and gamer. to this day i may watch an episode of history channel even though ive seen it 10 times already on ww2,i believe most who play these games are the same . although ive been playing cod2 alot, i still think that theres a missing bridge between the u/o community and cod2 community and moh had the chance to be this bridge . i remember when i first payed cassino (being were on topic as of late) with one tank per side and i would play dom mode, the tank was very vulnerable and not as dominating as in say ponyri and seemed more realistic.
for the record ,(if i can remember right) when bf1942 and moh were slowing ,cod came in with almost exactly the game type as airborne -then u/o expansion.they may be testing the waters to see if itll sell.
Imagine the potential this multiplayer mode COULD have.
Firstly, how about you get to pilot your own slow moving plane into the dropzone for your drop. Or how about a player can even designate himself a "pilot" and pilot repawning players.
Now how about German's having anti aircraft batteries installed so they can shoot and destroy incoming aircraft, especially around their key entry points to their main areas. The deeper you fly in, the more dangerous you make it for yourself.
How about Germans having a limited number of tanks and jeep to defend.
How about special secondary weapons for allies. Maybe a mortor team where one player can carry shells, another mortor.
How about Allies being able to hotwire civilian vehicles around the landscape? Or, of course, being able to steal German vehicles.
How about a mode where there is only one objective (like a base) Germans must defend. Games would be time limited and there would be two rounds per game, with players being switched after each round.
How about new maps designed especially wuth these unique multiplayer modes in mind, instead of old stuff.
These are ideas I threw togther in 5 minutes. I could go on. There are a lot of creative angles that could be worked into the basic premise that the Germans are on defence from an allied airborne attack. It just seems to me that no one is trying to be the "best", to be innovative. It seems the idea of the airdrop is the only innovative angle here, instead of using it to create a more complete gameplay experience that is hard to find.
MAybe an expansion pack will address this, but what they're pushing out the door sounds pretty ho-hum to me. I think the single-player game sounds great, but the multiplayer sounds like only a minor wrinkle over tons of other stuff out there.