I would like to get rid of arhem, its to small and the cross road because it runs bad. We should also limit the amount of people to 20, 10 per team because the auto kick only kicks 1 person every 45 seconds with a ping over 150. Unless we can boot all people for those requirements we should limit the players until something better comes along
FaG KillA
07/30/02 6:42am
There is a current 20 player limit to the server. I can not, however figure a way to force even teams so the 20 people get to go whichever way they want. There will never be more than 20 total on the server since that is set in the config. file.
The hosting company gives us our server based on the requested number of users and I set ours at 20. I pay by user, so the cost goes up or down based on the total number but it is fixed so athe 21st person who tries to come in will have to wait.
As for the maps I am not at all pleased with where we are here but I feel like I have no choice right now. Until we can get people educated on new maps I am forced to stay with the old ones and I reluctantly added crossroads since I absolutely refuse to add the other two. If we don't have crossroads, that will mean a map rotation of 4 since there is only 7 original maps to begin with. Arnhem was chosen since that is one of the few new maps that everyone seemed to play on so it was a good start.
My goal for our server would be to drop back to the 4 main original maps that we all like, and work our way up to 4 new ones with them. The 4 new ones will be a process to establish so keep voicing your opinion. We have 11 maps in the pack I created and when we get to 200 downloads we will start using them.
sounds good to me , have patience sooner or later we'll get enough people to shoot the shit out of