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Full Version: [release] Wesel 2 (beta 1)
{MOB} Forums > Call Of Duty UO Discussion Forum > COD:UO General Discussion
gitman
This is Cornrow Wallace's second BAS map, based on Operation Plunder in Wesel, Germany.

Some facts about the map:
Will load in DM and TDM but is primarily designed for Base Assault. I may add Domination & Capture the Flag in a later version.
British vs German
6 bunkers in total
Features 26 vehicles; 5 tanks, 7 jeeps, 1 Flak 88 per team
Features 24 usable doors & windows; all of which stay open until closed by a player
Large map, plays well with up to 40 players
Gamestate is 23498 bytes loaded with the Anarchic mod

Known issues:
High Tris in some areas
Some texture stretching on terrain
Lightpole & Dragonstooth xmodels do not stop fire, only players & vehicles

Some screenshots:
IPB Image
IPB Image
IPB Image
IPB Image
IPB Image
IPB Image
IPB Image
IPB Image

Download the map here:
http://halo.anarchic-x.net/cornrow/mp_wesel2_b1.pk3 (6.42mb)

If you want to leave feedback, visit this thread: http://www.anarchic-x.com/forum/viewtopic.php?t=12921



UNDEAD 1
looks nice!
Blinky
Looks better than the first Wesel, I´ve been playing earlier.
Rommel
looks nice! smile.gif
Bargod
Looks good. I'll have to check it out.
-Snowman-
Looks pretty cool, I like the look of the one bunker in the screen shot.
Will have to try it out.
Stryker9
I like it. Lets put it in one of our map rotations...

JIM
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