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BankS
post 04/23/06 10:04am
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Joined: April 23rd 2006
Member No.: 1715
Xfire: acid22



Hi im BankS from the 12thSSPanzer Div , and me and a couple other members have been playing in ur servers and other guys ... we were thinking about createing a map like barbrossa , But BIGGER . and some other things its ounds like alot of work but umm get back to me when u get this my xfire is acid22 , also another member is wermachtss , his name is 12thSS-Todesengel-OBGF ..we will be the ones that will be doing it , thnx cya

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ScrapyardBob
post 04/23/06 10:38am
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Joined: January 6th 2006
Member No.: 1519
Xfire: scrapyardbob



Go to ModsOnline.com for better information.

Tuchola's playing area is around 26k x 18k, which is probably the absolute limits of playability even for a large map. I personally don't recommend playing areas larger then 20k x 12k and your map design had better have bottlenecks, natural flow to cause the two sides to meet frequently, and lots of jeeps.

There's also the issue that you're going to run into lighting errors, flare errors, and compiler errors if you try to go larger then 24k x 12k. That is, unless you are very good with mapping and know how to scrimp on vertices and models at every step of the way.


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