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> Guys this is the COD4 designers forum, petition 4BaseAssualt
zblimp
post 05/03/07 4:29pm
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guys i called Infinity ward and was told the forrum was well moderated and the fans were listened to. lol i dont know if this is true or they were just brushing me offIPB Image but this is probably the closest shot at encouraging them to have base assualt in COD4. I know most of us dont want another COD2 we all want base assualt maybe if we make it the most active topic in there it might help influence them to put it in there, or if its too late for them to include it they may consider to put base assualt in an expansion pack. I posted in the forrum its on its way to 1 of the most active responded post (its not that big of a forrum).

I dont really care about arguing with the people who disagree with me in that forrum I just want it to be active so that the designers would atleast consider it before they finish.

Again guys this is not a fan forrum its the programers and designers for COD4 this may be r last chance influence these guys to have a new current base assualt, dont let it die with us.......nnnooooooooooooo............freedooooooommmmmmmmmm. lol just kidding.

seriously if u like base assualt post it in the designers forrum thanks later guys.


heres the link......


http://www.infinityward.com/community/forum/index.php/board,25.0.html

laters guys

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blk96gt
post 05/05/07 11:21am
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This is my opinion, from a business prospective. The money is not in BA. The money is in FPS without vehicles. I have been watching the front page on Xfire the past few days, making note of the games with the most minutes played. The top FPS's have been COD2 usually around 3M+ minutes played, Counter-Strike: Source which usually has over 2M+ minutes played, and BF2 with around 1M+ minutes played. I have not even seen UO on there in the past few days. Even the original COD has been on there the past few days, albeit with only around 400K minutes played. Now, Xfire is not going to be the best way to gather statistics, but I figure it's a pretty good representation of what most people like to play.

I also loaded up UO and took a look at the servers. BA was not overly popular, and had about the same number of players as TDM, CTF, and SnD. That is not very big incentive for a game developer to make a game with that game type. I understand that not as many people play the game anymore, but if BA was in really such a demand, you wouldn't have 7000+ COD2 servers, and a lot more than 1200 UO servers, where most are empty.

This is the question I pose to all the people who want BA. Why risk losing a lot of players to games like Counter-Strike (or just not even buying COD4) because of vehicles/BA? If anything, they need to pander more to the CS crowd. Most FPS players don't care if it's WWII, I, or if they are a caveman fighting with a club, if the game play is awesome, they will play it.


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