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Clancey
post 11/29/07 3:50pm
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I understand that MOB had set up a "COD4 realism server" when it first came out. Is there any thought to providing one of these?


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Clancey
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steel
post 11/29/07 8:37pm
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The data I took with the large servers (32-player) is that the logfile nears the dangerous 100MB mark after just 2 days. From my coduo experience, if a game logfile exceeds 100MB, the server will get laggy and then begin crashing.

But I've not looked at the data for the smaller cod4 servers. If it takes a week for those game logfiles to hit the 100MB mark, then yes, we could set it to wait a week to reset and "store-off & delete" the logs for those servers.

I could also graph a study to find the time when the large cod4 servers are used the least, and I could make those servers restart daily at that time period.

There is one other option. So far, there is no way to make vsp stats work for cod4. That's why we're using gametracker stats for COD4 right now. So, we could turn off making logfiles. The upside would be that the cod4 servers wouldn't have to be restarted at all. The downside would be that we could not retroactively ban players who are cheating or violating other rules such as bad language.


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Old Man Mike
post 11/29/07 9:31pm
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QUOTE(steel @ 11/29/07 8:37pm) *

The data I took with the large servers (32-player) is that the logfile nears the dangerous 100MB mark after just 2 days. From my coduo experience, if a game logfile exceeds 100MB, the server will get laggy and then begin crashing.

But I've not looked at the data for the smaller cod4 servers. If it takes a week for those game logfiles to hit the 100MB mark, then yes, we could set it to wait a week to reset and "store-off & delete" the logs for those servers.

I could also graph a study to find the time when the large cod4 servers are used the least, and I could make those servers restart daily at that time period.

There is one other option. So far, there is no way to make vsp stats work for cod4. That's why we're using gametracker stats for COD4 right now. So, we could turn off making logfiles. The upside would be that the cod4 servers wouldn't have to be restarted at all. The downside would be that we could not retroactively ban players who are cheating or violating other rules such as bad language.


Some good ideas although I certianly don't want to turn off the logging.

If we can limit the resets to 6am Monday and Thursday, then we are probably least likely to lose players and that will probably keep us with a good margin of 50 mb or less for the log files.

OM Mike
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