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> coming in game with limited weapons, could only chose sniper rifle
grego34
post 02/06/06 5:46am
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we were on a UO server(not Mod server) and just wondered if you ever saw this where the player comes into game either allied or axs and his only choice of weapon is a sniper gun?? I had no problem but my friend did. here is the site and info

Dogs Of War AWE 2.12. 70.86.162.75:28960

i have played there and had no problem but wondered if it was in the players settings??
we been playing your bas barbarosa alot and the smolensk map i have seen is really good.

This post has been edited by grego34: 02/06/06 5:50am


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FeezyWeezy
post 02/09/06 4:15pm
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Tripwires can be soo sucky when friedlyfire is on...furthermore in a map like: cassino or barbarossa planting a tripwire at a bunker isnt great fun and I guess makes it damn hard to win in 35mins... in cassino..king of the hotel is the one with the most tripwires..

http://www.awemod.com/
http://forum.awemod.com/viewtopic.php?t=2316

This post has been edited by FeezyWeezy: 02/09/06 4:15pm


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ScrapyardBob
post 02/09/06 7:26pm
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QUOTE(FeezyWeezy @ 02/09/06 4:15pm) *
Tripwires can be soo sucky when friedlyfire is on...furthermore in a map like: cassino or barbarossa planting a tripwire at a bunker isnt great fun and I guess makes it damn hard to win in 35mins... in cassino..king of the hotel is the one with the most tripwires..

That's basically the whole point of tripwires, traps, dead-man satchels and mines. It's a great tactical addition to the game.

- force the enemy to take another route (funnel the enemy into a killzone)
- kill / wound / damage the enemy
- force them to move slowly, looking for tripwires
- force them to spend time defusing

Not to mention the fear factor that forces them to reconsider a rambo-style rush into a bunker / room.


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FeezyWeezy
post 02/09/06 8:02pm
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QUOTE(ScrapyardBob @ 02/10/06 1:26am) *
QUOTE(FeezyWeezy @ 02/09/06 4:15pm) *
Tripwires can be soo sucky when friedlyfire is on...furthermore in a map like: cassino or barbarossa planting a tripwire at a bunker isnt great fun and I guess makes it damn hard to win in 35mins... in cassino..king of the hotel is the one with the most tripwires..

That's basically the whole point of tripwires, traps, dead-man satchels and mines. It's a great tactical addition to the game.

- force the enemy to take another route (funnel the enemy into a killzone)
- kill / wound / damage the enemy
- force them to move slowly, looking for tripwires
- force them to spend time defusing

Not to mention the fear factor that forces them to reconsider a rambo-style rush into a bunker / room.


Well I look at it in a realistic way, if you tripwire a bunker... that means you wouldnt be able to enter it yourself unless you are a smart ass and step over it biggrin.gif ..btw. How do you stick 2 nades in the floor of a concrete bunker? duc tape?



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