| realdeal |
01/27/06 3:45pm
Post
#1
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![]() Admin ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Not The One & Only Posts: 7517 Joined: July 26th 2002 From: New York Member No.: 2 |
With the release of new Barbarossa II - Smolensk map, we need to close one of our Barbarossa servers to make room for the new map. We need your help in deciding how to go about this. Please vote in this poll! Comments are welcome. Thanks!
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| ScrapyardBob |
02/13/06 12:26pm
Post
#2
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Major ![]() Group: {MOB} Posts: 814 Joined: January 6th 2006 Member No.: 1519 Xfire: scrapyardbob |
Are ya'll considering running Smolensk in BAS and CNQ rotation? I've been looking at the CNQ settings for v3. You'll need to add the user_pub_conquest_uo_svr_v3.0.b2.pk3 file to the UO folder on the server and add settings to the server config file.
For example: QUOTE // CNQ (v3) // http://www.after-hourz.com/cod/cnq.php // http://www.after-hourz.com/cod/cnqadmin.php set scr_cnq_scorelimit "500" // scorelimit, default is 500 set scr_cnq_timelimit "80" // timelimit, in minutes set scr_cnq_roundlength "45" // round length, in minutes (CNQ 3.0 only) set scr_cnq_winlimit "2" // limit of number of rounds won (CNQ 3.0 only) set scr_cnq_roundlimit "3" // set the maximum number of rounds per game (CNQ 3.0 only) set scr_cnq_startrounddelay "20" // time before a round begins, in seconds (CNQ 3.0 only) set scr_cnq_respawn_wave_time "10" // time interval between wave spawns, in seconds (CNQ 3.0 only) set scr_cnq_captime "20" // default capture time, if not specified by the mapper, in seconds (CNQ 3.0 only) set scr_cnq_clearscoreeachround "0" // whether to clear player scores between rounds (CNQ 3.0 only) // set sv_log_damage "0" // turn off logging of damage (keeps log file size reasonable) set scr_cnq_player_objective_points "3" // Points to award player for achieving objective set scr_cnq_team_objective_points "10" // Points to award team for achieving objective set scr_cnq_player_bonus_points "5" // Points to award player for achieving bonus objective set scr_cnq_team_bonus_points "50" // Points to award team for achieving bonus objective set scr_cnq_defend_score "2" // Points to player for defending an objective from capture (CNQ 3.0 only) set scr_cnq_campaign "0" // Set Conquest to run in "campaign mode". Winners of current CNQ map will be attackers on the next map. set scr_debug_cnq "0" // whether to run Conquest is debug mode, allowing a single player to play on their own I don't understand the "scr_cnq_campaign" switch. I suspect it flips germans to russians and russians to germans at the end of a match. -------------------- |
realdeal Which Barbarossa Server Should We Close? 01/27/06 3:45pm
Maj. H8Red Close "76" Maybe increase the time on ... 01/27/06 3:51pm
Silver
Close "76" Maybe increase the time on ... 01/27/06 3:53pm
realdeal Close "76" Maybe increase the time on ... 01/27/06 3:55pm
Silver
Close "76" Maybe increase the time on ... 01/27/06 4:01pm
Maj. H8Red
move my vote to that...
sometimes 35 isn't ... 01/27/06 4:08pm
Bargod Maybe leave the no time limit alone and just run b... 01/27/06 5:15pm
Cpt.Canuck I detest the 35 minute time limit. IMO it's no... 01/27/06 5:16pm
noobcanon I detest the 35 minute time limit. IMO it's n... 02/12/06 5:50pm
ScrapyardBob I suspect Smolensk will require a ~40 minute time ... 01/27/06 5:21pm
Hellfighter From my lengthy experience on AHz Barbarossa serv... 01/27/06 7:06pm
Bergy68 Run one with Barb2 and the other with the original... 01/27/06 7:26pm
ScrapyardBob CNQ seems to work well with a 60 minute limit. Bu... 01/28/06 9:35am
Slyk Some expert opinions on CNQ.
- Small maps, ie Gu... 01/29/06 3:56pm
Lord Lipton i never really liked the no-time-limit one, people... 01/29/06 11:06pm
ScrapyardBob Maybe we could ease into the changeover... run the... 01/29/06 11:50pm
Judas Goat
Maybe we could ease into the changeover... run th... 02/08/06 4:40pm
Slyk Bob, version 3.0 is MUCH improved in server option... 01/30/06 8:24am
MTAxeman I'm going to vote that you close Barb 2 with n... 02/01/06 9:20am
GOOSEDOWN Good-bye 76 hello BARBAROSSA II. Tought I would ma... 02/02/06 9:49am
ExlposiveBIll Kind of off the topic, but you might find a happy ... 02/04/06 12:41pm
Sparta I say we keep 8.9.4.80 but keep the no limit on th... 02/05/06 9:34am
Maj. H8Red
i realized yesterday that u can run through part... 02/05/06 10:25pm
Ice_Cold when are we going to do this 02/07/06 11:52am
Silver CAN WE CLOSE THE SERVER NOW???????????????????????... 02/09/06 1:12am
Hellfighter CAN WE CLOSE THE SERVER NOW??????????????????????... 02/09/06 2:01pm
realdeal Just waiting for the next release of the BarbII ma... 02/09/06 2:15pm
The-Crazy-Norwegian Just waiting for the next release of the BarbII m... 02/13/06 9:38am
Maj. H8Red
MOB - you are the best!
Thank you.......... 02/13/06 10:52am
Rommel I agree with The-Crazy-Norwegian, a Barabarossa wi... 02/13/06 3:54pm
William Wallace When is the next sched release supposed to come ou... 02/11/06 3:12pm
Maj. H8Red Should be soon. 02/11/06 4:27pm
ScrapyardBob It's released, but it's not on the mirror ... 02/12/06 4:10pm
Bertie the Bunyip With the release of new Barbarossa II - Smolensk ... 02/12/06 7:52pm![]() ![]() |
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