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> Which Barbarossa Server Should We Close?
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Which Barbarossa Server Should We Close?
Which Barbarossa Server Should We Close?
Close Barbarossa with the 35 minute time limit (8.9.4.80) [ 11 ] ** [18.97%]
Close Barbarossa 2 with no time limit (8.9.4.76) [ 27 ] ** [46.55%]
Alternate each day - One day have a 35 minute time limit and the next day have no time limit [ 4 ] ** [6.90%]
Keep the Barbarossa server with the time limit but increase the time to 45 minutes [ 16 ] ** [27.59%]
Total Votes: 58
  
realdeal
post 01/27/06 3:45pm
Post #1


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With the release of new Barbarossa II - Smolensk map, we need to close one of our Barbarossa servers to make room for the new map. We need your help in deciding how to go about this. Please vote in this poll! Comments are welcome. Thanks!


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ScrapyardBob
post 02/13/06 12:26pm
Post #2


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Are ya'll considering running Smolensk in BAS and CNQ rotation? I've been looking at the CNQ settings for v3. You'll need to add the user_pub_conquest_uo_svr_v3.0.b2.pk3 file to the UO folder on the server and add settings to the server config file.

For example:

QUOTE
// CNQ (v3)
// http://www.after-hourz.com/cod/cnq.php
// http://www.after-hourz.com/cod/cnqadmin.php
set scr_cnq_scorelimit "500" // scorelimit, default is 500
set scr_cnq_timelimit "80" // timelimit, in minutes
set scr_cnq_roundlength "45" // round length, in minutes (CNQ 3.0 only)
set scr_cnq_winlimit "2" // limit of number of rounds won (CNQ 3.0 only)
set scr_cnq_roundlimit "3" // set the maximum number of rounds per game (CNQ 3.0 only)
set scr_cnq_startrounddelay "20" // time before a round begins, in seconds (CNQ 3.0 only)
set scr_cnq_respawn_wave_time "10" // time interval between wave spawns, in seconds (CNQ 3.0 only)
set scr_cnq_captime "20" // default capture time, if not specified by the mapper, in seconds (CNQ 3.0 only)
set scr_cnq_clearscoreeachround "0" // whether to clear player scores between rounds (CNQ 3.0 only)
// set sv_log_damage "0" // turn off logging of damage (keeps log file size reasonable)
set scr_cnq_player_objective_points "3" // Points to award player for achieving objective
set scr_cnq_team_objective_points "10" // Points to award team for achieving objective
set scr_cnq_player_bonus_points "5" // Points to award player for achieving bonus objective
set scr_cnq_team_bonus_points "50" // Points to award team for achieving bonus objective
set scr_cnq_defend_score "2" // Points to player for defending an objective from capture (CNQ 3.0 only)
set scr_cnq_campaign "0" // Set Conquest to run in "campaign mode". Winners of current CNQ map will be attackers on the next map.
set scr_debug_cnq "0" // whether to run Conquest is debug mode, allowing a single player to play on their own


I don't understand the "scr_cnq_campaign" switch. I suspect it flips germans to russians and russians to germans at the end of a match.


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Posts in this topic
realdeal   Which Barbarossa Server Should We Close?   01/27/06 3:45pm
Maj. H8Red   Close "76" Maybe increase the time on ...   01/27/06 3:51pm
Silver   Close "76" Maybe increase the time on ...   01/27/06 3:53pm
realdeal   Close "76" Maybe increase the time on ...   01/27/06 3:55pm
Silver   Close "76" Maybe increase the time on ...   01/27/06 4:01pm
Maj. H8Red   move my vote to that... sometimes 35 isn't ...   01/27/06 4:08pm
Bargod   Maybe leave the no time limit alone and just run b...   01/27/06 5:15pm
Cpt.Canuck   I detest the 35 minute time limit. IMO it's no...   01/27/06 5:16pm
noobcanon   I detest the 35 minute time limit. IMO it's n...   02/12/06 5:50pm
ScrapyardBob   I suspect Smolensk will require a ~40 minute time ...   01/27/06 5:21pm
Hellfighter   From my lengthy experience on AHz Barbarossa serv...   01/27/06 7:06pm
Bergy68   Run one with Barb2 and the other with the original...   01/27/06 7:26pm
ScrapyardBob   CNQ seems to work well with a 60 minute limit. Bu...   01/28/06 9:35am
Slyk   Some expert opinions on CNQ. - Small maps, ie Gu...   01/29/06 3:56pm
Lord Lipton   i never really liked the no-time-limit one, people...   01/29/06 11:06pm
ScrapyardBob   Maybe we could ease into the changeover... run the...   01/29/06 11:50pm
Judas Goat   Maybe we could ease into the changeover... run th...   02/08/06 4:40pm
Slyk   Bob, version 3.0 is MUCH improved in server option...   01/30/06 8:24am
MTAxeman   I'm going to vote that you close Barb 2 with n...   02/01/06 9:20am
GOOSEDOWN   Good-bye 76 hello BARBAROSSA II. Tought I would ma...   02/02/06 9:49am
ExlposiveBIll   Kind of off the topic, but you might find a happy ...   02/04/06 12:41pm
Sparta   I say we keep 8.9.4.80 but keep the no limit on th...   02/05/06 9:34am
Maj. H8Red   i realized yesterday that u can run through part...   02/05/06 10:25pm
Ice_Cold   when are we going to do this   02/07/06 11:52am
Silver   CAN WE CLOSE THE SERVER NOW???????????????????????...   02/09/06 1:12am
Hellfighter   CAN WE CLOSE THE SERVER NOW??????????????????????...   02/09/06 2:01pm
realdeal   Just waiting for the next release of the BarbII ma...   02/09/06 2:15pm
The-Crazy-Norwegian   Just waiting for the next release of the BarbII m...   02/13/06 9:38am
Maj. H8Red   MOB - you are the best! Thank you..........   02/13/06 10:52am
Rommel   I agree with The-Crazy-Norwegian, a Barabarossa wi...   02/13/06 3:54pm
William Wallace   When is the next sched release supposed to come ou...   02/11/06 3:12pm
Maj. H8Red   Should be soon.   02/11/06 4:27pm
ScrapyardBob   It's released, but it's not on the mirror ...   02/12/06 4:10pm
Bertie the Bunyip   With the release of new Barbarossa II - Smolensk ...   02/12/06 7:52pm
ScrapyardBob   Are ya'll considering running Smolensk in BAS ...   02/13/06 12:26pm


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