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HammaTime
post 12/20/06 3:46pm
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I was just remembering the days when we had to use our password access to get on our servers because they'd be jammin' all the time. Makes me miss the good 'ole days!
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post 12/20/06 5:49pm
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QUOTE(HammaTime @ 12/20/06 2:46pm) *

I was just remembering the days when we had to use our password access to get on our servers because they'd be jammin' all the time. Makes me miss the good 'ole days!


Yeah, kinda makes one wonder if CODUO is heading into the final stages of it's gaming life, or is it just that some of the maps have become stagnet, or perhaps consoles have eaten what's left of the PC market.

Combination of that and more? dntknw.gif

What will the next generation {MOB} Clan main event game be? Has it hit the shelves yet, or has it not yet been unveiled? These are the questions inquiring minds ponder from time to time............
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Cpt. Snot Rocket
post 12/20/06 7:51pm
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Noticeable decline in the amount of peopled servers these days. Seems to have dropped about 3 months ago.
Servers are still there, there's just no-one on them.

That's a good question Sabot. Is the game here or on its way. Maybe COD4, due summer 2007, it's been rumored. Will it feature BA? Hmmmm.

This post has been edited by Cpt. Snot Rocket: 12/20/06 7:52pm


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HammaTime
post 12/20/06 8:18pm
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Post-Christmas will be an interesting time for COD diehards. We could see a considerable die-off as people start to play with their new games and consoles. Double sigh.

Playing on a nearly empty Broadsword server this afternoon I found myself thinking about the severe limitations in map size and numbers of vehicles.

One positive that we can cling to is the TWL 6v6 ladder seems to be staying active and the competition seems to only get better.
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Old Man Mike
post 12/20/06 8:28pm
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QUOTE(HammaTime @ 12/20/06 8:18pm) *

Post-Christmas will be an interesting time for COD diehards. We could see a considerable die-off as people start to play with their new games and consoles. Double sigh.

Playing on a nearly empty Broadsword server this afternoon I found myself thinking about the severe limitations in map size and numbers of vehicles.

One positive that we can cling to is the TWL 6v6 ladder seems to be staying active and the competition seems to only get better.


Game play on TWL is a good measure of game popularity. It is interesting to make a count of how many teams are in each of the games. You might be surprised at which game has the most teams associated with it.

Old Man Mike
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Cpt. Snot Rocket
post 12/20/06 8:55pm
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I truly hope that the next game is something all the good people of MOB adapt too. It's well worth it to me to play with my Bro's.


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GEREAU
post 12/20/06 9:20pm
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I was out for the month of october and notice a drop in players when I was able to get back on. Hope it's not on it's way out. COD UO is the only game I play. unsure.gif
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Radiation
post 12/21/06 12:16am
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.

This post has been edited by Radiation: 04/27/07 5:02pm
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Bargod
post 12/21/06 1:01am
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There are still "plenty" of people playing MOHAA. CODUO wont die because of BA. It's the only thing like it out there. So, there will be coduo ba for quite a while. It's a fairly unique game. The rest of cod may die off, and BA may be getting smaller, but I think BA will outlast the rest of the cod games. Only because of the tank aspect.


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UNDEAD 1
post 12/21/06 2:20am
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QUOTE(Radiation @ 12/21/06 12:16am) *

MOH - Airborne looks promising.

I AGREE !! it looks awesome! im amazed at the fact that any one who does a quality ww2 MULTIPLAYER game it gets game of the year and sells a billion copies and not one company will pick up where u/o left off. activision completely put a gun to its head and pulled the trigger impo ,cod3 got shitty reviews.

i really hope moh comes up big,right now the ball is in their court.


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GIJOE
post 12/21/06 2:44am
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cod 3's game play was determined by a completely different group than cod and cod/ou. I believe the german group did those... I don't like the game play of cod 2 and I will wait to see cod 3...

Why a company that scores a home run, gives the next gen to another group is beyond me... The attention to detail and accuracy made cod and cod/uo amazing... why tamper with perfection??

I would like to see a Japenese version with sea and air battles, but their ground equipment sucks...


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Radiation
post 12/21/06 5:51am
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.

This post has been edited by Radiation: 04/27/07 5:02pm
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Genocide Junkie
post 12/21/06 10:09am
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You know I have never thought about it but there is a lack of WWII games including Japan. I guess because most of it was fought on the seas and in the air. That brings in a whole other area of coplicated I think. Anyway I think our games are still doing fine. We are still drawing new recruits and on COD2 our TDM server is rocking almost every night now. I've noticed it with about 15-20 ppl in it w/o ANY MOB members in there a couple times the past couple weeks. I'm sure a new game is around the corner. Someone will figure out that we arent buying the stuff they are putting out and make a game we enjoy. Until then I'll keep on playing COD2.

Junkie


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M@ster of Dis@ster
post 12/21/06 10:36am
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QUOTE(Radiation @ 12/21/06 7:51am) *

This would be my dream combat simulation game (NOT BF).

I would like a Dynamic Environment (Never Ending). And don't worry for MP you can set proximities.

All building doors functional, even if only one room available.

Natural Terrain Advantages - eg, Jumping/Climbing into trees. Onto roofs of buildings etc...

All vehicles function, whether purposeful or not. (Flashpoint and the Tozer!)

Vehicle Functionality Damage. Tank takes heavy hit to turret-turret won't turn.

Vehicle travel not limited by boundaries such as trees, bushes, and small terrain. Drive thru or over anything unless not possible in reality.

Weapons Packages, (Like RB6) Add and choose, weapons and equipment. Pick satchels, sticky's, more/less ammo for weight.

Anti-Tank Rifles.

HEALTH! No COD2 BS where, I shoot you in the face and you don't die-yet run around the corner till the red goes away and viola brand new again... And before you argue at least I have to work for my healthpak in UO.

And finally if it be another WW2 FPS, I would like it to include the Japanese Campaign, but not neglect the current Americans, British, And GERMAN players/campaign out.


Lots of good points there. I'd like to see said game. What I really wish is games would spend less try trying to be prettier and prettier (i.e. fancier graphics) and instead devote more processing power to making the whole enviroment interactive. As I told a friend before, I want to start a base assult map when the town is in PERFECT shape. Nothing is smashed or burnt out. Then, over the next 35 minutes WE destroy it! Our tanks smash through fences, over trees, through the corner of buildings. A doorway does NOT stop a tank shell. A small bench NEVER stops a tank in it's track, no sir!

That's when gaming will be really cool. But the whole industry has long been stuck in the rut of putting all effort into making pretty graphics that look nice on the box covers, and ignoring the game play. I mean really, how the hell does a wodden fence stop a tank, jeep, or even a soldier from climbing over it? It doesn't. Let's make a game that doesn't pretend it does!

As for the makers of COD, it is unbelievable that they've let a franchaise falter so badly. COD/UO took the series to the next level, the fact we are still playing it after all this time is testement to that, and thru 2 sequels now they've ignored many of the things that made it so great, especially the UO multipler. The makers should be ashamed.


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post 12/21/06 10:38am
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"Game play on TWL is a good measure of game popularity. It is interesting to make a count of how many teams are in each of the games. You might be surprised at which game has the most teams associated with it."

Old Man Mike
[/quote]


Mike definitely has a point here. If you go to TWL's site, scan the competition field and look under all games played on ladder competitions, COD2 has more active ladder teams than ANY other game.

Including European and North American ladders, COD2 sports an impressive 1,988 active teams. Second place goes to America's Army with 1,632 teams. CODUO weighs in with a mere, but solid, 293 teams active in the various ladder competitions. (no, I didn't double check, so I could be off by a few here and there.)

Just thought I'd toss those out there for conversational purposes. wink.gif

This post has been edited by )--S@B0T-->: 12/21/06 10:43am
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