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> Stats, skill level...
Jester
post 01/23/06 3:41am
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I don't really understand the skill system in the stats... I have like 36 skill with a 1.5 ratio when guys with a negative ratio have skill points in the hundreds. It just doesn't really make sense to me.
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51ja1son
post 01/23/06 4:18am
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skill level is determined from what weapons you use and are killed by
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Druid
post 01/23/06 4:21am
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Skill points are based on the kills / deaths received and weapon / location the kill was done

Each location and weapon are given a weighting

Skill = kill Skill - Death Skill - Suicide Skill

Kill Skill = Sum (Kills with a weapon * weapon weight) +
Sum (Kills to a location * location weight)

Death Skill = Sum (Kills with a weapon * weapon weight) +
Sum (Kills to a location * location weight)

Suicide Skill = 2.5 * Number suicides

so .....
If you had killed 3 people with an mp44, 1 head shot and 2 upper arm
and had died 3 times with a m1garand all head shots
and had killed yourself twice

following are the weapon rates
mp44=1
m1garand=2

location weights
head=5
upper arm=1

your kill skill would be
(3 * 1) + <--- 3 kills with an mp44
(1 * 5) + (2 * 1) <--- 1 head shot + 2 arm shots
= 10
your death skill would be
(3 * 2) + <--- 3 deaths by an m1garand
(3 * 5) <---- 3 deaths by headshot
=21

Suicide Skill would be
2.5 * 2
= 5

total skill would be
10 - 21 - 5
=-16

While I was looking up this info I found a post on the Serverstats site discussing a few mistakes in the skill modifier setup. I'll look at making a few changes over the next few days.


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Tyrant
post 01/23/06 7:41am
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It is all quite complicated I guess, but I just look at it as how many head shots and pistol kills I can get. tongue.gif


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Old Man Mike
post 01/23/06 11:58am
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QUOTE(Tyrant @ 01/23/06 7:41am) *
It is all quite complicated I guess, but I just look at it as how many head shots and pistol kills I can get. tongue.gif




Don't forget those Marine bashes - I witness eight in a row by Tyrant. Most impressive.





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Tyrant
post 01/23/06 1:14pm
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QUOTE(Old Man Mike @ 01/23/06 11:58am) *
QUOTE(Tyrant @ 01/23/06 7:41am) *
It is all quite complicated I guess, but I just look at it as how many head shots and pistol kills I can get. tongue.gif




Don't forget those Marine bashes - I witness eight in a row by Tyrant. Most impressive.





Oh yea i almost forgot about those, truly a great moment in cod2 history, only wish I would have been recording it.



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Jester
post 01/23/06 7:52pm
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Well thanks for explaining it, but... it still doesnt really make sense to me. I think skill shouldn't be determined by what weapons you use, even though others may be harder to use. I use a machine gun because it is the best all-around gun, and I kill more than I die. I think ratio should play a more significant role in skill rather than how you kill someone. When I get on your server, I don't want to have to use my pistol and bash people a lot to get my skill level up.
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DirtyHarry
post 01/23/06 9:27pm
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just don't die then your skill level can't go down!!!


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banno22
post 04/07/06 6:14pm
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ok then i get killed by rifles every time i play like the machine guns and rifles etc but the skills thing is complicated to me but it is ok


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FeezyWeezy
post 04/08/06 9:59am
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Who says that my tt33 isnt all-round? Tokarev 33, perfect for killing. Plain and simple biggrin.gif
Further I think that machineguns dont take much skill. Its just aim and pull the trigger till hes dead.
Just remember it is personal skill level, and shooting a person with a handgun in the head takes more skill than blowing someones legs of with a ppsh. Further it takes alot of skill to bash at certain moments. You have to be quick and couragious, Stealthy if posible. Same with a riffle. If someone is closing in at you than you have only 2 shots to take him out. Its quick solid aiming. I think there is more skill in that than jumping into a bunker and spray the walls of your bunker with bullet-paint.

ow I was talking about CoD uo tongue.gif





This post has been edited by FeezyWeezy: 04/08/06 10:32am


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