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Simbumgowa
post 05/18/07 10:58pm
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Just thought I would ask ??

Can the amount of players be increased on MWCM ?? The reason I ask is the server is so full

on the week ends that you can hardily get in the game at all or you have to wait for ever !!

Its worth the wait but 40 players would be GREAT.



P.S. OldManMike & A/T6Pak you two RULE and have been so GREAT & Welcoming

I just wanted to say THANK YOU



Tim (AKA) Simbumgowa

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steel
post 05/19/07 10:29am
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The price for the MWCM server depends on the number of player slots the server runs. We currently are paying $50/month for it with 30 player slots. Bumping it up to 40 player slots would bring the cost up to $72/month.

Are you pledging the additional $22/month? :-)

Otherwise, after further careful thought, isn't 30 enough? ;-)




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Shred and Burn
post 05/19/07 10:35am
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Its impressive how much that server draws.

Just hang in there Sim.

30 is alot of people to be in one map.


This post has been edited by Shred and Burn: 05/19/07 10:36am
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M@ster of Dis@ster
post 05/19/07 11:33am
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QUOTE(Simbumgowa @ 05/19/07 12:58am) *

Just thought I would ask ??

Can the amount of players be increased on MWCM ?? The reason I ask is the server is so full

on the week ends that you can hardily get in the game at all or you have to wait for ever !!

Its worth the wait but 40 players would be GREAT.



P.S. OldManMike & A/T6Pak you two RULE and have been so GREAT & Welcoming

I just wanted to say THANK YOU



Tim (AKA) Simbumgowa


How many reserved slots are on the server for MOB's? Now that we've started a process to crown more MW recruits to MOB Regs status those who've shown dedication and commitment to MOB might find themselves a part of the clan and able to use these reserved slots. Additionally, hopefully some will contribute some dollars as per our donation policy, and if that's the case perhaps a 2-4 general slots could be added as well? Obviously, someone like Stell could monitor this and decide.


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Simbumgowa
post 05/19/07 12:06pm
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Yes it is impressive how many players MWCM draws and yes I'll hang in there !!

And steel I'm layed off right now but when I get back to work I just mite Pledge the additional 22 a mouth

would Luv to help !! I'll at lest pledge what I can.

Thanks for the quick response.



mobrules.gif Your friend Tim

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steel
post 05/19/07 12:28pm
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Here's my 2cents on private slots .. I am against having them on mwcm.

My experience has been that private slots are not used unless the server is already full when the player wants to get in. Otherwise, players typically jump into the public slots. And I've rarely seen someone realize that the server is publically full and so purposefully quit out of the server and come back in using a private slot, thereby freeing up a public slot.

In other words, since mwcm is a 30-slot server, if you made 6 private slots, what you'd do in reality is cut the server down to 24-slots for a majority of run-time. It would also pull-down the server's ranking by taking it down to 24-slots.

Yes, I know Barb and Tuch run fine with private slots... the players there use Vent and so can keep an eye on when the servers' getting full and then realize they should jump out and come back into private slots.

MWCM is full a lot of the time, true, all 30-slots filled to the brim. But my experience is that if I try to get in just a couple of times, I'll get in. With 30 players on a TDM server, there's always somebody jumping out of the server, 'cause it's no big deal to leave in the middle of a round, not like in BAS.

Of course, if we get a bunch of new {MOB}s and/or {MOB} [Regs] all chipping in on the server rental, then sure, we ought to raise it up to 40 slots and make all 10 new slots private. I'd be fine with that.


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Angus Thermopyle
post 05/20/07 12:34pm
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Steel, i too was going to ask for private slots, but your response changed my mind.

Thanks for explaining.


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M@ster of Dis@ster
post 05/20/07 1:59pm
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I'd just like to point out that one of my biggest reasons for wanting to join MOB Regs was for the privledge of getting the password since the server was often full. It is one of the benefits, well, probably the main benefit of being accepted into MOB. So it can increase recruitment.

There's also a way to make you game remember the password so it uses it every time, adding the slot.

My question would be what's the cost to add 4 slots instead of 10? If even a couple of the new recruits donated a few bucks wouldn't that cover the cost?


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steel
post 05/20/07 3:44pm
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Really? Getting into private slots on {MOB} servers is one of your biggest reasons for joining? Wow.

So, you are now really disappointed that mwcm doesn't have private slots, even though you're not a regular player there, so it hasn't really hurt you has it? Interesting.

Don't you think that one benefit of being in {MOB} is that you have the right to play on the server and the non-member does not? In other words, why isn't it good enough that if a server is full, you can go into vent and ask someone to see if a non-member spectator is really present on the server, and if not, then kick that non-member to allow you to get on?

To answer your question, it would be about $9/month more for 4 more slots.


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UNDEAD 1
post 05/20/07 4:13pm
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this server is popular , just be patient like the rest. today was the first time i had a problem getting on but managed to get 4 maps in . we shouldnt go in and take 4 slots just because mob players are now starting to play there.


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M@ster of Dis@ster
post 05/20/07 4:32pm
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QUOTE(steel @ 05/20/07 5:44pm) *

Really? Getting into private slots on {MOB} servers is one of your biggest reasons for joining? Wow.

So, you are now really disappointed that mwcm doesn't have private slots, even though you're not a regular player there, so it hasn't really hurt you has it? Interesting.



No, it doesn't affect me. It doesn't mean I or anyone should ignore what we think is a legitimate request of a new clan member because it does not derive personal benefit. Just as I kick started the drive to get MW recruits promoted to MOB Regs even though I didn't know them. SO with all due respect, perhaps you condescending, mocking attitude is somewhat misplaced.


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Crazy Canuck
post 05/20/07 5:56pm
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I BELIEVE MOD WAS JUST STATING THAT ONE OF THE ATTRACTIVE BENEFITS OF JOINING MOB IS THE FACT YOU ARE GIVEN A PW FOR A PRIVATE SLOT. Sorry for caps, wasn't trying to yell! I agree that public slots should not be taken away from any server. Adding more slots to the server would be the only option IMO! Depending on the general consensus, i would think putting an additional couple slots on top of the 30 that are there now would not bust MOB financialy. If the need is there, why not? Anyway, let's cut down on the personal attacks, no matter how subtle, and focus on the issue! biggrin.gif


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jeffreyloaf
post 05/20/07 8:38pm
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Question? Would a second server be a good or bad idea?

Maybe a poll and/or put it in the server messages; or ask the people that play the server.

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steel
post 05/20/07 9:04pm
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OMM gave me the okay to move mwcm inside the {MOB} server, so I just now made that happen. MWCM is now at 8.9.4.82:28961

There's no problem in making slots private now, so let 'er rip on how many private slots you think is appropriate, what power you need to feel in your quiet little computer nook all alone, lol.







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M@ster of Dis@ster
post 05/20/07 11:57pm
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QUOTE(steel @ 05/20/07 11:04pm) *

OMM gave me the okay to move mwcm inside the {MOB} server, so I just now made that happen. MWCM is now at 8.9.4.82:28961

There's no problem in making slots private now, so let 'er rip on how many private slots you think is appropriate, what power you need to feel in your quiet little computer nook all alone, lol.


4?


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