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| Assault trooperPolska |
10/08/07 11:12am
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#1
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![]() First Lieutenant ![]() ![]() ![]() ![]() ![]() ![]() Group: Forum Member Posts: 168 Joined: February 22nd 2006 From: New York City Member No.: 1608 Xfire: olafshruber |
I remember back in the day when there was a smolensc classic server, and it was awsome, so I was wandering can it be don that in the classic barbarossa there is put an option to vote to change map, and smolensk woul;d be only other choice(other thab barbarossa) but the rotation would remain barbarossa only, and when the smolensk match was over it would restart to old barbarossa. Cause after a classic barb game people levae, because how many games consecutivly can you have on the same map? So when people would gather to have a game, we could decide if we'd like to give smolensk a go.
No to change rotation, just add a smolesnk option for when we organize and have games... I think it would do something to ither bring people in, or keep from leaving after jsut one game... If something like that can't be done i understand... -------------------- "There are two types of people in the world, those that like me, and those that can go to hell"
"Never underestimate the predictability of stupidity." - Bullet tooth Tony |
| steel |
10/08/07 1:07pm
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#2
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Colonel ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Forum Member Posts: 921 Joined: October 6th 2006 Member No.: 2051 |
You can't have a map that's available to a game vote without it being in the rotation.
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| Assault trooperPolska |
10/08/07 3:16pm
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#3
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![]() First Lieutenant ![]() ![]() ![]() ![]() ![]() ![]() Group: Forum Member Posts: 168 Joined: February 22nd 2006 From: New York City Member No.: 1608 Xfire: olafshruber |
You can't have a map that's available to a game vote without it being in the rotation. Oh, i didn't know. -------------------- "There are two types of people in the world, those that like me, and those that can go to hell"
"Never underestimate the predictability of stupidity." - Bullet tooth Tony |
| Clancey |
10/08/07 6:17pm
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#4
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Sergeant Major ![]() ![]() ![]() ![]() Group: Forum Member Posts: 107 Joined: September 19th 2005 From: Phoenix AZ Member No.: 1353 |
Maybe we should add Smolensk to the rotation with Barb - its mostly empty now...
-------------------- Clancey
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| steel |
10/09/07 8:33am
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#5
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Colonel ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Forum Member Posts: 921 Joined: October 6th 2006 Member No.: 2051 |
I'll add Smolensk, no problem, but I'd kinda like a couple more people to okay the change first.
Anyone else want to speak up? -------------------- [img][/img]
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| Abuse |
10/09/07 10:11am
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#6
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![]() Major ![]() Group: {MOB} Posts: 607 Joined: December 7th 2006 From: Carrollton, Georgia Member No.: 2357 |
Works for me
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| Capt. Andtennille |
10/09/07 10:18am
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#7
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![]() Second Lieutenant ![]() Group: {MOB} Regs Posts: 214 Joined: November 17th 2006 From: DePere, WI U.S.A. Member No.: 2188 |
Me too
-------------------- ![]() War is an ugly thing, but not the ugliest of things. The decayed and degraded state of moral and patriotic feeling which thinks that nothing is worth war is much worse. The person who has nothing for which he is willing to fight, nothing which is more important than his own personal safety, is a miserable creature and has no chance of being free unless made and kept so by the exertions of better men than himself. John Stuart Mill |
| Cpt.Canuck |
10/09/07 11:45am
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#8
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Second Lieutenant ![]() Group: {MOB} Regs Posts: 443 Joined: January 3rd 2006 Member No.: 1511 |
Agreed. It's good on MWBA, so it'll be good on stock weapons too!
Oh, and Steel: A problem with Smolensk (other than the glitching on MWBA This post has been edited by Cpt.Canuck: 10/09/07 11:48am -------------------- ![]() |
| UNDEAD 1 |
10/09/07 11:54am
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#9
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Major General ![]() Group: {MOB} Posts: 2753 Joined: January 17th 2006 Member No.: 1540 Xfire: UNDEADJAMES |
i actually was a big fan of smolensk ,was sad when no one wanted it anymore.this pak gun is a must to be blocked or disabled.
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| M@ster of Dis@ster |
10/09/07 12:21pm
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#10
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![]() Colonel ![]() Group: {MOB} Regs Posts: 1153 Joined: February 16th 2006 Member No.: 1598 Xfire: Master0fDisaster |
Agreed. It's good on MWBA, so it'll be good on stock weapons too! Oh, and Steel: A problem with Smolensk (other than the glitching on MWBA In fact, it was Mr. Canuck who pratically killed the map with the mastery of that gun. My angriest post ever was based on that day. I think it was titled "The Smolensk map can go to hell!!!" Once that gun was removed things were fine, but the map had already lost popularity by then. I used to play it on CTF on another server and it was great fun. -------------------- ![]() |
| Cpt.Canuck |
10/09/07 12:30pm
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#11
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Second Lieutenant ![]() Group: {MOB} Regs Posts: 443 Joined: January 3rd 2006 Member No.: 1511 |
In fact, it was Mr. Canuck who pratically killed the map with the mastery of that gun. My angriest post ever was based on that day. I think it was titled "The Smolensk map can go to hell!!!" Once that gun was removed things were fine, but the map had already lost popularity by then. I used to play it on CTF on another server and it was great fun. Yeah, I used it all the time, but I didnt enjoy it. Well, actually, I did enjoy it, but, uh... yeah. I felt a little guilty afterward...kinda. Although I was the one who first asked for it to be disabled! -------------------- ![]() |
| steel |
10/09/07 3:56pm
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#12
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Colonel ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Forum Member Posts: 921 Joined: October 6th 2006 Member No.: 2051 |
Give me a download link to the version of the Smolensk map you want.
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| Cpt.Canuck |
10/09/07 5:06pm
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#13
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Second Lieutenant ![]() Group: {MOB} Regs Posts: 443 Joined: January 3rd 2006 Member No.: 1511 |
Thanks steel.
I found this post by Slyk from a year and a half ago: http://www.mobclan.com/forums/upload/index...p;p=98659&# There should be a version 1.1 around... I found this link: http://files.filefront.com/Smolensk+Final/...;/fileinfo.html Not sure if it's different tho steel...? I'll keep digging thru the forums.......................... Edit: Looks like Slyk might have sent a private download location to ScrapyardBob for V1.1.... It's kinda fun reading these old thread about Smolensk lol. It also seems that Druid might have made the change to the map to disable that gun... can we check with him? http://www.mobclan.com/forums/upload/index...10354&st=15 This post has been edited by Cpt.Canuck: 10/09/07 5:15pm -------------------- ![]() |
| steel |
10/10/07 5:56am
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#14
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Colonel ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Forum Member Posts: 921 Joined: October 6th 2006 Member No.: 2051 |
Great find and info Canuck!! We're already running version 1.1. So I read through that thread you gave, and then looked around inside the server box for any files laying around. I found two files that contained server-side fixes for Smolensk. Looks like at least one of them contains the code that Druid wrote that fixes the pak problem.
I've added these to the server and restarted it to take effect. Since I'm not a regular BAS player, you guys will have to let me know if things are now fixed. Now, the fixes are for an earlier version of the map, so, if this doesn't work, I might need to go in and change the code or whatnot to make it work with 1.1. So, I'll need your feedback. Thanks again! -------------------- [img][/img]
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| Cpt.Canuck |
10/10/07 7:28am
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#15
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Second Lieutenant ![]() Group: {MOB} Regs Posts: 443 Joined: January 3rd 2006 Member No.: 1511 |
Great find and info Canuck!! We're already running version 1.1. So I read through that thread you gave, and then looked around inside the server box for any files laying around. I found two files that contained server-side fixes for Smolensk. Looks like at least one of them contains the code that Druid wrote that fixes the pak problem. I've added these to the server and restarted it to take effect. Since I'm not a regular BAS player, you guys will have to let me know if things are now fixed. Now, the fixes are for an earlier version of the map, so, if this doesn't work, I might need to go in and change the code or whatnot to make it work with 1.1. So, I'll need your feedback. Thanks again! Hey Steel, I just took a quick look - before I head to work - and it seems that rear German pak gun is still there... So maybe we've got to find another solution. Thanks! -------------------- ![]() |
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