Hey MOD, Whats Bizarre about renaming the game unreal.exe? answer, nothing because the game is based on the unreal3 engine not the quake engine like it used to be.
I figured that much, but I still think it's bizarre that's all you have to do to fix it. It's like the programmers must have simply put in a line of code that basically states "do not run Aiborne.exe in SLI mode". I don't know, maybe this was their way of getting people to BETA test SLI mode for them. Make a "leak" where you tell people all they have to do is change the name of the game file, and people will run it that way, but also know it is unsupported, so EA doesn't have to worry about getting technical support calls about it! Cheeky bastards! LOL
I'll probably try the game in a couple months if you all are still playing and wanting to get a server going. But like I said, think I'll wait for the kinks to be worked out.
