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ScrapyardBob
More gamestate testing (BAS, single-player connected)

25056 beta #1
25493 beta #2
25684 (Apr 27)
25852 (Apr 29)
25734 (May 2)

So I'm about 240 bytes heavier then Beta #2 in the preview versions of Beta #3.

26099 Barbarossa
25504 Smolensk
25491 mp_foy

Slightly heavier then Smolensk, but lighter then Barbarossa in Base Assault.

...

v098 with CTF is up on the test server
ScrapyardBob
Starting the final compile for Beta #3 tonight and I'll type up change notes tomorrow afternoon. Depending on whether the compile works determines whether it will be added to .76 on Wed AM or Thu AM.

There are still a few things I didn't get finished for Beta #3, mostly cosmetic. I'm simply out of time to get those changed made in time for a release this week. There are enough changes in Beta #3 that I'm curious to see what impact they have on balance and gameplay.

Unless there's something obviously broken with Beta #3, Beta #4 won't be until late May. Roughly 3-4 weeks from now.
Shadow
Bob i am not sure yet if this is the best to do at the moment but do you think is worth changing the time limit from 35 min to 40 or 45 ???
Is just because people start to know the map and is a bit harder to blow bases and by the time one team do that ,the time usually is up! (of course that is when the teams are very balanced)
cool.gif
ScrapyardBob
Getting ready to load Beta #3 on .76
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