1. Motorcycles w/sidecar , they are a blast to drive, and fast too!
2. Make major spawn areas act like a minefield only for enemies. That means the area with the hutch behind the fences for the germans, and for the russians, the area between the rear anti-tank gun and where the heavy tank spawns behind their bunker #3. That will keep a lot of punks from gratifying themselves.
3. When in a stolen enemy tank, have the tank randomly "stall", and have to be restarted, except with turret movement allowed.
4. Change the bunkers to allow re-entry to team. (to restock on bazooka or panzerschreck ammo) shorten spawn time for this ammo also.
5.Change cupola at top of bunker into gun turret. Saw this idea for gun turret on another server (it was a CTF server though) worked much like a tank-turret, but wasn't on top of a bunker in that server. I mean why the hell are those bunkers so important to fight for anyway, currently they're just big hulks of concrete with just a stinking slow bazooka spawn. Makes 'em worth keeping with a powerful gun turret on top. Gun is destroyed when bunker is breached.
Sorry if I suggested anything scripting won't support. I'm an electrician, not a programmer. See you guys on the battlefield. Good hunting.
Slappy
